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Failed to burst compile lambda expression error DCICE005
How to reproduce: 1. Open attached project "Bug.zip" 2. Observe Console window Expected result: no errors are thrown Actual result... Read more
[Entities] [Android] UI Game Object missing sprite when using content ma...
Reproduction steps: 1. Open the attached project "ReproProj" with the Android platform 2. Open the “/Assets/Scenes/SampleScene” Sc... Read more
[Entities] Memory leak when spawning entities
Steps to reproduce: 1. Open the attached “EntityGraphicsBug” project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Press... Read more
Internal State Corruption thrown when adding and removing many entities ...
How to reproduce: 1. Open the “Internal_State_Corruption_Bug” project 2. Open the “SampleScene” 3. Enter Play Mode and Observe th... Read more
"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
"Unexpected error while post-processing lambdas" error is thrown when Jo...
How to reproduce: 1. Open the attached project (case_1242712-Project.zip) 2. Observe the Console Window Expected result: Test.cs Sc... Read more
JobSystem uses deprecated IJobForEach interface when it's created throug...
How to reproduce: 1. Create a new project with the default 3D template 2. Import the Entities Package 3. In the Project Window, crea... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...
Reproduction steps: 1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove" 2. Enter Play Mode and wait for about a ... Read more
Debug messages are thrown after changing Scene View Mode to "Runtime Data"
*Steps to reproduce:* # Create a new project and install Entities package # Go to Edit > Preferences > Entities # Set "Scene V... Read more
The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...
How to reproduce: 1. Open the “ReproActiveAndEnabled“ 2. Open the “SampleScene“ 3. Observe the Console window Expected result:... Read more
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