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2
votes
Fixed

Failed to burst compile lambda expression error DCICE005

Package: Entity Component System (ECS)

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Mar 24, 2020

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Version/s: 0.6.0-preview.24

How to reproduce: 1. Open attached project "Bug.zip" 2. Observe Console window Expected result: no errors are thrown Actual result... Read more

1
votes
Won't Fix

EntityManager.CreateSingleton<T>() method creates a memory leak when Rel...

Package: Entity Component System (ECS)

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Jun 09, 2023

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Version/s: 1.0.10 (Patch 1), 1.2.X, 2024.1.0a1

How to reproduce: 1. Open the “CreateSingleton_DomainReload_Bug“ project 2. Change “Leak Detection Level” to “Enabled With Stack T... Read more

2
votes
Fixed

[Entities] Memory leak when spawning entities

Package: Entity Component System (ECS)

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Mar 24, 2023

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Version/s: 1.0.0

Steps to reproduce: 1. Open the attached “EntityGraphicsBug” project 2. Open the “SampleScene” scene 3. Enter Play Mode 4. Press... Read more

0
votes
Fixed

Internal State Corruption thrown when adding and removing many entities ...

Package: Entity Component System (ECS)

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Apr 14, 2023

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Version/s: 1.0.0

How to reproduce: 1. Open the “Internal_State_Corruption_Bug” project 2. Open the “SampleScene” 3. Enter Play Mode and Observe th... Read more

2
votes
Won't Fix

Crash on "in __pthread_kill" when building to Dedicated Server with ECS ...

Package: Entity Component System (ECS)

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Mar 24, 2023

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Version/s: 1.0.0

Reproduction steps: 1. Open the “ASDQWE” Project 2. Select File > Build Settings 3. In the Build Settings Window select the “Dedi... Read more

0
votes
Duplicate

"Unexpected error while post-processing lambdas" error is thrown when Jo...

Package: Entity Component System (ECS)

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Apr 29, 2020

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Version/s: 0.10.0-preview.6

How to reproduce: 1. Open the attached project (case_1242712-Project.zip) 2. Observe the Console Window Expected result: Test.cs Sc... Read more

0
votes
Fixed

JobSystem uses deprecated IJobForEach interface when it's created throug...

Package: Entity Component System (ECS)

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Mar 28, 2020

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Version/s: 0.10.0-preview.6

How to reproduce: 1. Create a new project with the default 3D template 2. Import the Entities Package 3. In the Project Window, crea... Read more

0
votes
Fixed

Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when URPMat...

Package: Entity Component System (ECS)

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May 03, 2020

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Version/s: 0.10.0-preview.6

Reproduction steps: 1. Open user's attached project "ECSSamples" and scene "SpawnAndRemove" 2. Enter Play Mode and wait for about a ... Read more

0
votes
Won't Fix

Entities window icons are affected by the Global Mipmap Limit value

Package: Entity Component System (ECS)

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Jun 05, 2023

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Version/s: 1.0.X - Entities

How to reproduce: 1. Open the “Entities_Window_Icons_Bug” project 2. Open Entities Hierarchy window (Window > Entities) 3. Change... Read more

0
votes
Active

Namespace collision when code generator creates the Entities.ForEach Job...

Package: Entity Component System (ECS)

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Oct 11, 2022

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Version/s: 1.0.0, 1.2.X, 2024.1.0a1

Reproduction steps: 1. Open the attached project “IN-18459.zip” 2. Observe the Console window Expected result: There are no err... Read more

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