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Event generation fails when it is called in a bursted context
Reproduction steps:1. Open the attached “ASDQWE” project2. Build the Player (File > Build And Run)3. In the Player, press “LOCAL ... Read more
"Failed to find entry-points" error after asset importing when the DLL f...
Reproduction steps:1. Open the attached project “StandaloneProfilerBugs”2. Check the Console window Expected results: There are no m... Read more
Burst Compiler throws an error when using interpolated strings in a thro...
Reproduction steps:1. Open the attached “Repro” project2. Observe the Console window Expected result: No errors are present, Burst c... Read more
Burst fails to resolve the correct variant of precompiled assemblies whe...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Make sure that Burst compilation is enabled (Jobs > Burst > En... Read more
"Unity.Burst.CodeGen.BurstILPostProcessor: ILPostProcessor has thrown an...
How to reproduce:Open the attached project "Debug_ILPostProcess.zip" Expected results: No errors in the Console windowActual results... Read more
InvalidOperationException: Burst failed to compile the function pointer ...
{}Full error message{}:{code:java}InvalidOperationException: Burst failed to compile the function pointer `Void ProcessQueuedCommand... Read more
Burst compiler failing when building the Player
Reproduction steps:1. Open the attached project “Tst”2. Build the project3. Inspect the Console window Expected result: The Console ... Read more
App build fails with the “GOT load reloc does not point to a LDR instruc...
How to reproduce:1. Build the user’s attached “NetcodeExample.zip” project for an iOS platform2. Open the Xcode project and deploy i... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps:1. Open the “StreamlinedProject.zip“ project2. Observe the Console window Expected result: No compilation errorsA... Read more
Error "NullReferenceException: Object reference not set to an instance o...
How to reproduce:1. Open the "IN_60882" project2. In the Project Settings make sure "Enable Armv9 Features for Arm64" is enabled3. I... Read more
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