Search Issue Tracker
[Usability] Up/down arrow keys move the caret in Shader Graph node search
Steps to reproduce: 1. Open a project using Shader Graph 2. Open or create and open a new Shader Graph 3. Right click in the Sh... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in foru... Read more
The Raycast to the CharacterController.bounds.center may fail when the C...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Sample.unity” Scene 3. Observe the Raycast line in... Read more
[Android] The screen flickers when cloning more than 50 GameObjects
Steps to reproduce: 1. Open the attached “lookdev_v2” project 2. Build And Run the project on the device 3. Observe the screen an... Read more
Discrepancy between the Render Texture and the actual render when using ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/DemoScene.unity” Scene 3. In the Hierarchy Window s... Read more
Rotation is not set back to the previous value when undoing Configurable...
Reproduction steps: 1. Open project “BugReport.zip” 2. Open “SampleScene” 3. Enter Play Mode 4. Select “CubeA” GameObject in the... Read more
Shader Graph error when Light Probe System is set to "Probe Volumes"
How to reproduce: 1. Open the attached “ShaderErrorBug.zip“ project 2. Select the “New Shader Graph“ Shader Graph Expected result: ... Read more
Advertisement Legacy package description mistakes
Steps to reproduce: 1. Open new Unity Project 2. In Package Manager -> Services -> Advertisement Legacy, observe the Description t... Read more
EditorGUILayout.PropertyField is misaligned when in IMGUIContainer
Reproduction steps: 1. Open the “PropertyField” project 2. Open the “Sample” scene 3. Select the “Example” GameObject 4. Observe... Read more
CPU usage display is not toggled when toggling it in AudioMixerGroupCont...
Reproduction steps: 1. Open the “AudioCPUUsage“ project 2. Expand the “AudioMixer“ asset and select “Master“ 3. In Inspector, rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects