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Profiler Advanced Dropdown is 2-3 lines too short for no reason, requiri...
Reproduction steps:1. Open user attached Project2. Open Window/Analysis/Profiler and Window/Analysis/Profile Analyzer3. Profile Edit... Read more
Wrong element positioning after changing VisualElement.resolvedStyle.dis...
How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Click the button in the top left corner of the Game ... Read more
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...
[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light2. Set the Normal... Read more
Parametric Light Upgrade triggers ArgumentOutofRangeException and variou...
To repro:Open the 2D Renderer Samples (master branch) and open the "1 Post Processing" scene. Upgrade the Parametric Light named "Fr... Read more
[XR SDK][URP]Game view is rendered grey for left eye and black for right...
Reproduction steps:1. Open the user's attached project ("_ISSUE_XR_SRF.zip.zip")2. Load "Scene"3. Make sure Rendering Mode is set to... Read more
[XR SDK] Single Pass Stereo Instanced rendering breaks when rendering in...
Reproduction steps:1. Open the attached project ("1335518R.zip")2. Open the "SampleScene" scene3. Enter Play mode Expected result: B... Read more
Runtime theme's text color and font-size cannot be overridden from user ...
User cannot change the text color and the font size of UI elements using the ":root" or "VisualElement" selector. Steps:1 - From the... Read more
[HDRP] Unlit transparent Material shows multiple reflection of the same ...
How to reproduce:1. Open the attached "1335500_Repro" project2. open the Scene "SampleScene"3. In the Scene view inspect the "Plane"... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
Unlit Shader Graph with Shadow Matte option enabled does not receive sha...
Reproduction steps:1. Open the attached project named "PathTracing.zip"2. Open the SampleScene3. Toggle Path tracing option on and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Save" button is displayed as active in the Hub "Set project display name" window
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled