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UWP fails build linq error
How to reproduce:1. Open the attached project (see the link in the edit)2. Build to UWP Actual result: Project build fails with erro... Read more
[UWP] Memory leak when creating BitmapDecoders using MemoryStreams
How to reproduce:1. Open the attached "Il2CppMemLeakSampleDesktop.zip" project2. Build the "SampleScene" Scene to UWP3. Open Visual ... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
Reproduction steps:1. Open the attached "TestLanguageCrash.zip" project2. Go to Preferences -> Languages -> Editor Language3. ... Read more
Duplicate buttons appear in a Hinge Joint component when having two Insp...
How to reproduce:1. Open the attached project "Hinges.zip"2. Open SampleScene3. Add another Inspector tab and dock it somewhere visi... Read more
"floating point division by zero" warning is thrown when a Sample Gradie...
How to reproduce:1. Open the user's attached "Testing Shader.zip" project2. Selected the "BuggedShader" Shader Graph3. Observe the I... Read more
[XR][OpenXR] A black background is rendered in HMD when using Solid Colo...
Reproduction steps:1. Open the user's attached "XR Plugin Testing.zip" project2. Load the "Main" scene3. Enter Play mode4. Observe t... Read more
"OutOfMemoryException" error when importing files with big amount of layers
Reproduction steps:1. Open the attached project "1338690repro.zip"2. Import the "case_1338690-Rig_BIG.psb" file Expected result: The... Read more
Revert and Apply to prefab options are not visible when nesting a BeginP...
How to reproduce:1. Open the attached project "RevertNotShowing.zip"2. Open SampleScene3. Select GameObject in the Scene Hierarchy4.... Read more
[Code Coverage] Get and Set accessors are still marked as coverable when...
Steps to reproduce: 1. Create new project2. Import code coverage package3. Create new script and create a property:[ExcludeFromCodeC... Read more
[iOS] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for iOS3. Inspect the "Heading... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons