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12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

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Mar 17, 2015

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Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

16
votes
Fixed

Lighting is incorrect when a custom projection matrix is set on the camera

Shadows/Lights

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Feb 08, 2013

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Version/s: 4.0.1f2

See attached image. Regression from 3.5 Steps to reproduce. 1. Open scene (camera_repro) 2.Press Play: 2 views of the same scene, on... Read more

11
votes
Fixed

[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...

XR SDK

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Dec 06, 2019

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Version/s: 2019.3, 2019.3.0b10, 2020.1

How to reproduce: 1. Open the attached "TerrainVFX.zip" project 2. Open "New Scene", create a VFX Graph and add it to the scene 3. E... Read more

16
votes
Fixed

Shadow bias broken for point lights

Shadows/Lights

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Mar 22, 2013

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Version/s: 4.2.0a1

-repro: --import attached scene --select point light --change bias value via slider --see it has no effect --do the same with the d... Read more

11
votes
Fixed

"Cannot increment reference count" exception is thrown when loading an a...

Package: Build Pipeline - Addressables

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Jun 01, 2020

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Version/s: 1.3.3

Reproduction steps: 1. Open the attached project ("case_1252144-AddressableAsync.zip") 2. Open the repro scene ("SampleScene") 3. Bu... Read more

11
votes
Duplicate

[Asset Bundle] AssetBundle.LoadAsset<T> fails when assets and or scripts...

Asset Loading

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Mar 17, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1) Open attached project "ABRefBug" 2) Build asset bundles using the menu "Assets/AssetBundles/Build AssetBundle... Read more

11
votes
Duplicate

Plane Distance parameter in canvas does not affect raycasting order

UI

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May 17, 2016

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Version/s: 5.3.4p5

Reproduction steps: 1. Open the attached project "Repro.zip" 2. Open scene "SortingTest" 3. Notice that CanvasFRONT has white image ... Read more

15
votes
Fixed

[iOS] onAudioFilterRead allocates memory every frame instead of reusing ...

Audio

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Mar 30, 2016

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Version/s: 5.3.4p1

How to reproduce: 1. Open attached project 2. Open scene Untitled.unity 3. Build to iOS and run 4. Attach the Unity profiler to the... Read more

12
votes
Postponed

Built-in unlit particle shader has HDR color selection for albedo, URP u...

Package: Scriptable Render Pipeline Universal

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Oct 08, 2020

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Version/s: 7.5.1

To reproduce: 1. Open any project; 2. In Graphics settings, set Render pipeline asset to none; 3. Create a Particle system, assign a... Read more

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