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0
votes
Fixed

Overridden method is called when calling the base class method using a d...

Scripting

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Jun 17, 2021

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Version/s: 2019.4.27f1, 2020.3, 2020.3.12f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project "1344006_DelegateIssue.zip"2. On the top menu bar, open the "Test" dropdown menu3. C... Read more

0
votes
Fixed

[UI Toolkit] Visual Element is rendered with 0 percent alpha value and s...

Package: UI Toolkit

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Jun 17, 2021

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Version/s: 1.0.0-preview.14

Steps to reproduce:1. Create new project2. Window > Package Manager > + > Add package from git url: com.unity.ui.builder3. ... Read more

17
votes
Fixed

Target runtime doesn't support default interface implementation

Mono

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Jun 17, 2021

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Version/s: 2021.2, 2021.2.0a21

Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more

2
votes
Fixed

Project build fails and errors are thrown when building for WebGL platfo...

WebGL

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Jun 17, 2021

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Version/s: 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached project ("WebGL_2021.2.0b_Test.zip")2. Set the Enable Exceptions in Publishing settings as N... Read more

0
votes
Fixed

Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...

Mono

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more

3
votes
Fixed

Memory gets allocated for GC each frame when using PrefabStageUtility.Ge...

Scene Management

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Jun 17, 2021

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Version/s: 2020.1.0a14, 2020.3, 2020.3.11f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Enter the Play mode4. In the top-bar menu select Windo... Read more

0
votes
Fixed

Articulation is not visible when using the Physics Debugger

Physics

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Jun 17, 2021

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Version/s: 2021.2.0b1

How to reproduce:1. Open the attached '1343929.zip' project2. Open the 'SampleScene'3. In the top-bar menu select Window > Analys... Read more

0
votes
Fixed

Silent Crash when returning a recursive IEnumerator in Coroutine

Scripting

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Jun 17, 2021

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Version/s: 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

Reproduction steps:1. Open user attached Project2. Press Play3. Wait around 15 seconds Expected result: The Editor doesn't crashActu... Read more

0
votes
Fixed

[SDFBaker] Unity Crash when switching SDF Baker saved settings containin...

Package: Visual Effect Graph

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Jun 17, 2021

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Version/s: 12.0.0

Repro steps:1. Add a cube to the scene2. Drag the cube to the project folder to create a prefab out of it3. Open the SDF Baker and a... Read more

0
votes
Fixed

Crash on MustRemoveFromObject when reimporting a Prefab

Asset - Database

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Jun 17, 2021

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Version/s: 2019.4, 2019.4.26f1

Reproduction steps:1. Open the user's attached project2. In the Project window, select "Addressables" > "_GameManager"3. Right-cl... Read more

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