Search Issue Tracker
Gradient.Evaluate returns wrong color value
To reproduce:1. Open attached project.2. Open and Play "Main" scene.3. Open Console. Expected result: (0.000, 0.000, 0.000, 1.000) i... Read more
[WSA] Disabled shadows causes application to crash on launch on Microsof...
Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more
Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
[iOS] UI elements not added when loading Scene from AssetBundles
[iOS] UI elements not added when loading scene from AssetBundles Steps to reproduce:1. Open attached project2. Open scene Main3. In ... Read more
Crash in ImageFilters::Blit() when using an error Shader
To reproduce:1. Open attached project;2. Open "TestScene";3. Choose "PlayerMap" in Hierarchy;4. Press "Refresh" button in the Inspec... Read more
When property.name == "m_ParsedForm" is not used in case SerializedPrope...
To reproduce:1. Download attached project and open it;2. Right click the asset called "RightClickMe" and select the context menu opt... Read more
b2Body::SetActive crash caused by specific prefab which has been created...
Steps to reproduce:1. Open attached project "prefabtest.zip"2. Open scene SampleScene-Alien-Level1.14. Break prefab instance (Gameob... Read more
[OS] Standalone build, cannot configure inputs on resolution dialog
Steps to reproduce:1. Build a new project2. Run the game3. Select input tab4. Double click on any entry to change it Expected Result... Read more
Some menus eat a click when closing them by clicking outside them
To reproduce:1. Open any of the menus mentioned below the repro steps2. Click on some other buttonNotice that even though the menu c... Read more
NetworkServer is not active Error when trying to spawn a GameObject
Description: There seems to be a problem when trying to spawn a GameObject with Client window. In Client window you can see the obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons