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Unreferenced Material with "HideFlags.DontSave" is included in Build
Reproduction steps:1. Open "1181431" project2. Build & Run a Standalone player (Development build and Autoconnect Profiler enabl... Read more
[Android] App crashes on launch when "Render Over Native UI" setting is ...
Repro steps:1. Open attached project2. Make sure the Target API Level is set to 27 or above3. Make sure the "Render Over Native UI" ... Read more
.dll Import Settings newer actually apply changes
Reproduction steps:1. Create a New Project2. Import a Managed .dll file3. Add a Constraint (e.x. "UNITY_EDITOR")4. Click "Apply"5. S... Read more
.dll file, defining constrains (might only be unity dlls) causes "StackO...
Reproduction steps:1. Create a New Project2. Import a Managed .dll file (e.x. "UnityEngine.dll" from your Unity install)3. Notice "S... Read more
[UI] "Load More..." button in the Package Managers "My Assets" window re...
Reproduction steps:1. Open the Package Manager2. "All packages" -> "My Assets"3. Scroll to the bottom4. "Load More..." Expected R... Read more
[Profiler] Profiler script entries are prefixed by their Assembly Defini...
Reproduction steps:1. Create a New Project2. Create a dummy Script and add to a scene3. Enter Play mode4. Open the Profiler and Reco... Read more
Vertices for RichText markups do not get stripped if the text does not f...
How to reproduce:1. Open user-submitted project (InconsistentVertCount)2. Open the SampleScene and enter Play Mode3. See the Console... Read more
There is no BuildOptions enum for WaitForManagedDebugger option
How to reproduce:1. Create a new project2. Create a new script3. Try typing "BuildOptions.WaitForManagedDebugger" (needs "using Unit... Read more
[VCS] Local folders show "Submit" in their Inspector VCS bar instead of ...
How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce and uncheck "Automatically... Read more
[Android] After setting the resolution it doesn't flip when changing the...
Repro steps:1. Open QA attached project "repro_1169739"2. Build and run on Android3. Physically rotate the phone, autorotation is on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code