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11
votes
Fixed

Failed executing external process for 'Final Gather' job error repeating...

Progressive Lightmapper

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Feb 02, 2016

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Version/s: 5.3.1p3

To reproduce:1. Open attached project2. Open PVE_C01_004 scenek3. Bake scene lighting4. Notice "Failed executing external process fo... Read more

13
votes
Postponed

Wrong default value for array elements added in inspector

Scripting

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Feb 08, 2016

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Version/s: 5.3.2p1

When increasing the size of an array (of class) in the inspector, the constructor for the array member is called, but then the value... Read more

11
votes
By Design

[LightProbes] Switching light probes does not update them at runtime.

Progressive Lightmapper

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Feb 20, 2017

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Version/s: 5.5.1p4

Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more

11
votes
Won't Fix

Reflection is shifted with left and right eyes in VR

XR SDK

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Dec 11, 2016

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Version/s: 5.4.3p3

Steps to reproduce:1. Download and open the latest attached project(OC Link)2. Enter Playmode Expected result: reflection is rendere... Read more

11
votes
Active

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: Hub

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Jul 20, 2018

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Version/s: 2018.1.0f2

To reproduce:1. Open user's project via Unity Hub2. In main toolbar, go to CMD > Run CMD3. Observe the cmd window Expected: comma... Read more

11
votes
Fix In Review

OnApplicationFocus() is not called when leaving or re-entering a VR appl...

Oculus

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Aug 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Open the "SampleScene/Scenes" Scene3. Enter the Play Mode4. With HMD on press the Home... Read more

11
votes
Won't Fix

[Shadows] Point light shadow bias leaves gap at large ranges, not possib...

Shadows/Lights

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Apr 09, 2013

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Version/s: 4.1.2f1

Even setting point light shadow bias to zero, there's still visible gaps between objects & shadows, especially at large point li... Read more

0
votes
Fixed

Error is not generated if you use the index of the component instead of ...

Mono

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Nov 07, 2009

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Version/s: 1.5.1b1

iphone: There are some Vector3 properties that can not be modified by component. For instance, you can't set bounds.min.x, bounds.ma... Read more

1
votes
Postponed

No error is generated if you use the same scripted hotkey for two menu i...

IMGUI

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Sep 27, 2009

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Version/s: 1.5.0f3

No error is generated if you use the same scripted hotkey for two menu items. The first of the menu items that you create is still t... Read more

0
votes
Not Reproducible

Closer framing for asset previews using Bounding Spheres

Inspector Functionality

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Feb 08, 2009

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Version/s: 2.5.0b7

The new preview window: Assets are very small/farway compared to if you preview a material. Read more

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