Search Issue Tracker
[OpenGL] Generated shader code uses gl_TessLevelOuter[3] instead of gl_T...
Steps to reproduce:1. Open the attached Project "OpenGL_SV_InsideTessFactor"2. Open "Test" Scene3. Enter the Play Mode to trigger Up... Read more
Editor crashes with CollectObjectHierarchyWithHideFlagFilter when openin...
How to reproduce:1. Open attached project "CarParkGame"2. In Project window find and open Scene "Game"----------------------Observe ... Read more
Off Screen Particle Systems not emitting Particles when Particle startin...
How to reproduce:1. Open attached project2. Enter Play Mode3. Reach third fireball Reproducible with: 2018.3.2f1, 2019.1.0a14, 2019.... Read more
[XR] WindowsMR project crashes when enabling XRSettings for a second time
Steps to reproduce:1. Download 1115371_repro.zip project2. Switch platform to UWP3. Build "SampleScene" scene4. Open Visual Studios ... Read more
Context menu is enabled for disconnected prefab to apply or revert compo...
Steps:1. Open attached project2. Load SampleScene3. Select Cube (disconnected prefab instance)4. Remove Mesh Filter component5. Clic... Read more
The Scene View grid lines break when a script blocks Prefab Mode in Play...
UI Scrollbars currently block Prefab Mode in Play Mode. This has some bad knockons, including breaking the Scene View grid lines in ... Read more
Changing "Anchor Override" in Mesh Renderer of an object in Prefab mode ...
Steps:1. Create a project2. Add Cube and Empty child to it3. Drag to Project Browser to make a prefab4. Open Cube in Prefab Mode5. I... Read more
The UI Scrollbar component blocks Prefab Mode in Play Mode
If you attempt to edit a prefab with a UI Scrollbar component attached while in playmode, you'll get the following warning: Prefab M... Read more
Attempting to move an entire light probe group ends up selecting a singl...
Steps to reproduce: 1. Create a new project or download the attached one2. Select a Light Probe Group in the Hierarchy panel3. Try t... Read more
Physics Debug overlay panel gets duplicated in Scene view when window ne...
How to reproduce:1. Open attached project "case_1115985-PhysicsDebuggingSceneViewUI" (This is just an empty project)2. Make sure the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project