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"NullReferenceException" error and memory leak warning is thrown when En...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Package Manager window (Window > Package ... Read more
LoadAssetAsync() sends files to "http://" instead of "https://"
How to reproduce:1. Open the attached “NPTrajectoryPlanner“ project2. Enter Play Mode3. Observe the Console Expected result: Logs co... Read more
Perforce serializes Prefabs with the "CLRF" line feed when pulling the p...
How to reproduce:1. Create a new project with any template2. Change Version Control Mode to “Perforce” (Edit > Project Settings &... Read more
AssetBundle does not rebuild when the reference object is updated in a d...
How to reproduce:1. Open the “ABTest.zip“ project2. In the Menu, select Test3. Press step1, step2, and step3 Actual result: A GameOb... Read more
Resize cursor does not appear while approaching window edge from inside ...
How to reproduce:1. Create a new Project2. Go to Edit > Project Settings > Player > Resolution and Presentation3. Change to... Read more
[Linux] tvOS Module shown and presented as if it can be downloaded and u...
How to reproduce:1. Open up any project2. Navigate to File > Build Settings...3. Observe tvOS in the "Platform" section Expected ... Read more
[PostProcessing][Quest] Vignette effect renders twice when project is bu...
Reproduction steps:1. Open the attached project "OpenXRRepro2.zip"2. In File > Build Settings make sure that the "WorldInteractio... Read more
Importing .obj file of ~500Mb in size freezes when using operating syste...
Steps to reproduce:1. Open the attached project2. Go to "Assets" > "Test" > "Test" > "Test" in the Project window3. Right-c... Read more
[Ubuntu][Version Control] Enable/Disable button labels are shown as “Ena...
Steps to reproduce:1. Create new Unity project2. Make sure Version Control button is available in Toolbar (kebab button on the right... Read more
“InvalidOperationException: Not enough space in output buffer (need 24, ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved