Search Issue Tracker
Asset is not added to the Localization Shared group when the same Asset ...
How to reproduce: 1. Open the attached "1382726_Repro.zip" project 2. In the Project window select "AssetTable" 3. In the Inspector ... Read more
[Localization] Smart String's local variable references get lost when en...
Reproduction steps: 1. Open the attached project "Repro" from the google drive link 2. Select the "AppliedLocalVariables" GameObject... Read more
AssertionException is thrown when preloading localization tables twice
How to reproduce: 1. Open the attached project "MaterialLocalization_.zip" 2. Open "Boot" Scene 3. Open the Addressables window ( Wi... Read more
Localization Table Editor does not remove extra rows when opening CSV fi...
How to reproduce: 1. Open the attached project 'LocalizationIssue' 2. Open the 'Assets/Localization/TextsTable' asset 3. In the Insp... Read more
Create table button is hidden with a massive number of locales
To reproduce: # open attached project (80+ locales) # Go to Window -> Asset Management > localization Tables Actual result: ... Read more
Serialized LocalizedString fields revert to "None" value when set on Pre...
How to reproduce: 1. Open the user's attached project 2. Open scene LevelBuilder/LevelBuilder 3. In the Hierarchy window, select the... Read more
"ParsingErrors" error is thrown in the Console when a localized string f...
How to reproduce: 1. Open the “FungusTest.zip“ project 2. Open the “FirstScene“ Scene 3. Enter Play Mode 4. Observe the Console ... Read more
ArgumentOutOfRangeException creating a psuedo locale after renaming a ps...
1. Open attached project. 2. Assets -> Create -> Localization -> Psuedo-Locale. 3. Right-click newly created Locale in Project view ... Read more
NullReferenceException creating a table that takes name from renamed table
This looks specific to 2022 editor versions, see below. Only occurs if you name the new table with the original name of the renamed ... Read more
GUI Button does not function when Local Game View Menu is enabled
How to reproduce: 1. Open attached project "1391581_case.zip" 2. Open the "SampleScene" Scene 3. Press Play 4. Press the "TestButton... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects