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[XR][Oculus GO][Oculus Quest][URP] Shader doesn't render when MSAA is en...
Repro steps:1. Open QA attached project repro_11848102. Build and run on Oculus Quest/Go3. Observe the plane with the water shader4.... Read more
[XR][URP] Profiler spams errors in the Console upon entering Play Mode
Repro steps:1. Create a new project with the URP template2. Add XR Plug-in Management and check 'Oculus' in the window3. Open the Pr... Read more
Shader Graph materials are missing in Player when using the Deferred Ren...
How to reproduce:1. Open the attached project "URPDeferredBug.zip"2. Open the "SampleScene" Scene3. Build And Run Expected result: T... Read more
[URP] Particles with Premultiply Shader Graph Material become transparen...
How to reproduce:1. Open the attached "PremultipleMode.zip" project2. Open the "SampleScene" Scene3. Select the "Particle System wit... Read more
URP Renderer asset's "Renderer Features" list item's "Name" text field d...
How to reproduce:1. Open attached project (1218982.zip)2. Select the "UniversalRenderPipelineAsset_Renderer" in the Project window3.... Read more
[URP 2D Renderer] SpriteMask with specific layer order does not work if ...
How to reproduce:1. Open attached project "2DLight_NormalMap_Spritemask_Issue.zip" and scene "SampleScene"2. Open Edit -> Project... Read more
URP Upgrade Material utility does not set the Alpha Clipping when Materi...
How to reproduce:1. Open the attached project named "Case_1235516"2. Open the Test Scene and observe an object with magenta-colored ... Read more
[URP] Name label in Shader Passes clipped in Preset of UniversalRenderPi...
Name label in Shader Passes clippes in Preset of UniversalRenderPipelineAsset_Renderer Steps to Reproduce:1. Create a new project wi... Read more
[Terrain][URP] Terrain holes aren't clipped from shadow map
Reproduces in 10.4.0 and upDoes not reproduce in 7.6.0Repro steps:1. create a terrain2. Paint a hole in the terrain3. Create a plane... Read more
Android launch times increased x4 from URP 8.1.0 to URP 10.0.0-preview.26
Android app start-up time has increased from 5 seconds with URP 8.1.0 to 20 seconds with URP 10.0.0-preview.26 measured on Samsung S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions