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2
votes
By Design

HDRP shader variant does not appear in Build when used by Addressables

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Dec 09, 2022

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Version/s: 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22, 2023.2.0a1

Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more

0
votes
By Design

WebGL build fails when building with a native library if “PlayerSettings...

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Dec 09, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

How to reproduce:1. Open the attached user project “Native_Link_Repro-1416119.zip“2. Build And Run (File>Build And Run) Expected ... Read more

0
votes
Won't Fix

Prefab instance is not enabled if RevertPropertyOverride is called durin...

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Dec 09, 2022

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Version/s: 2020.3.43f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b16, 2023.1.0a19, 2023.2.0a1, 2023.3.0a3

Steps to reproduce:1. Open the “prefab_property_modification_bug_test” project2. Open “SampleScene” scene in Assets/Scenes3. Move “t... Read more

0
votes
Fixed

Crash on RegisterPlugin when opening the project

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Dec 09, 2022

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached “CrashRepro” project Expected result: The project opensActual result: Unity Editor crashes R... Read more

0
votes
Won't Fix

Platform settings are overriden by a different platform in texture setti...

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23

How to reproduce:1. Open the attached “Project“ project2. Select the “Assets/ChangeFiles/hasAndroidInMeta” asset3. Select the “iOS” ... Read more

0
votes
Fixed

HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20

How to reproduce:1. Open the user’s attached project “HideFlags.zip”2. Open the “SampleScene” Scene3. Select the “Prefab” GameObject... Read more

0
votes
Fixed

GameObjects ghosting in runtime when "Allow DLSS" is enabled

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Dec 09, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

How to reproduce:1. Open the user’s attached project2. Open the “DLLS_Ghosting” Scene in Scenes3. Select “Main_Camera” GameObject4. ... Read more

20
votes
Fixed

[Android][Vulkan] Visualisation corruption occurs when rendering Particl...

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2, 2023.2.0a2

How to reproduce:1. Open the user’s attached “ParticleRenderIssue” project2. Build and Run the “SampleScene” Scene on Android device... Read more

0
votes
Fixed

Column Layout does not favour Length unit when window is resized

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Dec 09, 2022

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Version/s: 2022.1.23f1, 2022.2.0b16, 2022.3.21f1, 2023.1.0a19, 2023.2.0a1, 2023.3.0a3, 6000.0.0b1

Reproduction steps:1. Open the attached "test-UIToolkit.zip" project2. Open "SampleScene" scene3. Open Test.uxml asset in UI Builder... Read more

0
votes
Fixed

IL2CPP build fails when a project is using IKVM.dll files

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Dec 09, 2022

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Version/s: 2020.3.42f1, 2021.3.16f1, 2022.2.1f1, 2023.2.0a1

How to reproduce:1. Open the user-attached “IKVM.zip” project with IL2CPP support installed2. Build the project (File → Build Settin... Read more

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