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Inlined Styles settings are dismissed if changing them from the script i...
How to reproduce:1. Open the user’s attached “Resolved.zip” project2. Open “Resolved.uxml” (Assets > UI Toolkit > Resolved)3. ... Read more
[Android] Pivot offset of Canvas element is ignored in the Player
How to reproduce:1. Open the "IN_45136" project2. Press File → Build And Run3. Observe the Player Expected result: "Joystick" UI ele... Read more
No warning is thrown when a non-readable mesh is assigned
How to reproduce:1. Open the "IN_44940" project2. Press File -> Build And Run3. Observe the Console Expected result: warning abou... Read more
[iOS] Not supported orientations are allowed when there is another backg...
How to reproduce:1. Build And Run the user’s attached “1577810_AppIgnoreOrtn.zip” project on an iOS device2. Minimize the built app3... Read more
[Linux] Crash on DataBufferGLES::Upload(unsigned long, unsigned long, vo...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Areas/2 Waterworks/LVL-1 Test” Scene3. Open the “Editor/E... Read more
[VFX] Exception while switching fabric material from opaque to transparent
Step to repro:- Open an HDRP project- Import package- Open VFX "1"- Create an Output Particle Quad, link it to the system- Assign th... Read more
The Editor becomes unresponsive when generating lighting after changing ...
Reproduction steps:1. Open the attached “repro-project“2. Open the Assets/Scenes/Colosseum_A/Colosseum_A.unity scene3. Open the “Pro... Read more
[VFX] Incorrect behaviour of property gizmos
Reproduces on: 2023.2.0a22,, 2021.3.23f1, 2022.3.4f1 Steps to reproduce: 1) Open attached project 2) Open the test scene and open th... Read more
[PICO] [Android] Player crashes at launch when VK_EXT_debug_utils extens...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/Scenes/3D-over-under.unity... Read more
Crash without a Stacktrace when building a Scene Asset Bundle within the...
Reproduction steps:1. Open the “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the top menu, select Builder... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS