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Won't Fix
Votes
0
Found in
2021.3.27f1
2022.3.4f1
2023.1.2f1
Issue ID
UUM-41187
Regression
No
Crash without a Stacktrace when building a Scene Asset Bundle within the Assets folder
Reproduction steps:
1. Open the “ASDQWE” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. In the top menu, select Builder > Build Scene AssetBundle
4. Select a location within the “Assets” folder and press “Save”
Expected result: Asset Bundle is built
Actual result: The Editor crashes
Reproducible with: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1
Could not test with: 2023.2.0a21 (two “error CS0619: 'BuildPipeline.BuildStreamedSceneAssetBundle(string[], string, BuildTarget)' is obsolete” errors)
Reproducible on: Intel macOS 13.4
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Resolution Note:
Crash was caused by building Asset Bundles with BuildPipeline.BuildStreamedSceneAssetBundle method, which is deprecated.
Asset Bundles should be built with BuildPipeline.BuildAssetBundles method instead.