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Won't Fix

Votes

0

Found in

2021.3.27f1

2022.3.4f1

2023.1.2f1

Issue ID

UUM-41187

Regression

No

Crash without a Stacktrace when building a Scene Asset Bundle within the Assets folder

-

Reproduction steps:
1. Open the “ASDQWE” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. In the top menu, select Builder > Build Scene AssetBundle
4. Select a location within the “Assets” folder and press “Save”

Expected result: Asset Bundle is built
Actual result: The Editor crashes

Reproducible with: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1
Could not test with: 2023.2.0a21 (two “error CS0619: 'BuildPipeline.BuildStreamedSceneAssetBundle(string[], string, BuildTarget)' is obsolete” errors)

Reproducible on: Intel macOS 13.4

  1. Resolution Note:

    Crash was caused by building Asset Bundles with BuildPipeline.BuildStreamedSceneAssetBundle method, which is deprecated.

    Asset Bundles should be built with BuildPipeline.BuildAssetBundles method instead.

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