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“System.Reflection.TargetInvocationException : Exception has been thrown...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Test Runner Window (Windows > General > Test Runner)3. Ins... Read more
BufferMetal::AllocNewVersionedBuffer takes longer than expected
SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more
Not all light sources are evaluated when Overlap Operation is set to Alp...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. In the Hierarchy Windo... Read more
The first frame is not affected when using the Awaitable.NextFrameAsync ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
“UnityException: Load is not allowed to be called during serialization” ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/Menu.unity” Scene3. Enter the Play Mode4. Press e... Read more
FBX Importer preset's Inspector doesn't allow modification of animation ...
How to reproduce:1. Open the attached project "1614487 Model presets inspector doesn't allow access to animation settings"2. Select ... Read more
[Context Menu] Crash on ContextMenu:Show when clicking on Animation tran...
{}How to reproduce{}: Open Project "CrashAnimation" Open "Controller" Animation Controller Asset Click on the transition between "Ne... Read more
Script causing black screen on project build when Fullscreen Mode is set...
Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more
Sprite Atlas is repacked multiple times when importing multiple assets t...
Reproduction steps:1. Open the attached project “SpirteAtlasTest”2. Open the “Effects” folder in the Project window3. Select any fol... Read more
[Probuilder] GUID cannot be extracted by the YAML Parser warnings
Repro: Install ProBuilder package (Window -> Package Manager) Expected: No issues. Actual: Warnings in the console appear.{code:j... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor