Search Issue Tracker
PSS memory Leak on Android when app is left to idle (19 MB/Hr to 190 MB/Hr)
Steps to reproduce: Open the attached user's Project “LeakMemory” Select Android build target Add the default scene in the build set... Read more
The "Edit Collider" icon is not displayed when using more than one colli...
Reproduction steps: 1. Create a new project2. Import the attached prefab “Prefab“3. Select the imported prefab4. In the Inspector wi... Read more
[MacOS] Crash on -[CocoaMainMenu validateMenuItem:] when clicking on Men...
This case is a copy of case 1338752 in Fogbugz, and this was created just so that we can have backport in the new system. Reproducti... Read more
[XR][URP] Decals not rendering correctly when using multipass stereo ren...
When using multipass stereo rendering mode (checked windows DX12 and Vulkan and Quest OpenGLES3 and Vulkan) decals are not rendering... Read more
[XR][URP] VFX Graph particles not rendering on Quest 2 using OpenGLES3
VFX particles are not rendering when using OpenGLES3 on Quest2. On Vulkan they look fine however. Read more
Some visual UI elements in the Reflection Probe component have regressed
Steps to reproduce: Open any existing project, or create a new one Create a Reflection Probe GameObject and select it Expected resul... Read more
Copy-pasting material properties between different materials throws exce...
This is a regression from: [https://github.cds.internal.unity3d.com/unity/unity/pull/15924] Steps to reproduce: Add TMP to the proje... Read more
[Search] Slowdown spikes when moving an object in the scene caused by th...
There are some slowdowns when interacting with the scene view, which are caused by the PropertyDatabase. When something is modified ... Read more
Graphics.RenderMesh stops rendering when game is paused
Steps to reproduce Create a project using the builtin renderer Create a script with the code from https://docs.unity3d.com/ScriptRef... Read more
[iOS] Crash on UnityFramework`::ScheduleDependencies() when Graphics Job...
How to reproduce:1. Open the attached Project2. Enable "Graphics Jobs (Experimental)" under Project Settings -> Player -> iOS3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions