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[Shape] Random Direction removes randomness from start particle values (...
Starting values such as color or start size become gradually ordered in the system when "Random Direction" is enabled. Repro steps:1... Read more
NullReferenceException in AvatarMaskInspector
NullReferenceException in AvatarMaskInspector In attached project, select Marine_troop.fbx.Select the "run" animation clip (or any o... Read more
In PortraitUpsideDown rotation image is upside down
When device build is set to Auto-Rotate, but Android device is set to fixed rotation, in PortraitUpsideDown rotation the arrow is up... Read more
Game object disappears after instantiating prefab from script and changi...
To reproduce:1. Open attached project (772919.rar)2. Create new scene and save it (call it 'test' for example)3. Create another new ... Read more
[iOS] Asset bundles downloaded through LoadFromCacheOrDownload are backe...
Steps to reproduce: 1. Open the attached project2. Build the project for iOS3. Run the project on a device that has iCloud set up4. ... Read more
Unexpected compilation errors about missing UI module thrown when buildi...
- Open the attached project in Unity 5.4- Fix two script compilation errors created by some obsolete APIs (the original project was ... Read more
When Multi-threaded rendering is turned on, GUI button is tilled on Andr...
When Multi-threaded rendering is turned on, GUI button is tilled or the whole screen is black on Android device. Reproduction steps:... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. In hierarchy, select ScriptHolder GO and notice that Cube is... Read more
Physics.RayCast misses scaled mesh in some places
Some raycasts miss the mesh if mesh is scaled in import settings and later scaled in scene. Steps to reproduce:1. Open attached proj... Read more
Crash on "Transform::GetLocalToWorldMatrixNoScale" when game object is d...
Reproduction steps:1. Open attached project.2. Open "Texturas > Escenas > BaseScene" scene.3. Expand "BaseGame > terrenoCla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used