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[Linux] Crash on ImageFilters::ApplyAfterOpaqueFilters() const when sele...
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Invector-3rdPersonController/ItemManager/Invector_Invento... Read more
Materials are marked dirty despite the user not making changes
Reproduction steps:1. Open the attached project "material dirty reproducable"2. In Preferences > Asset Pipeline, enable "Verify S... Read more
[IL2CPP] Build fails when using protobuf-net.Grpc
How to reproduce:1. Open the attached Project "GrpcIL2CPPIssueTest"2. Build the Project Expected result: The Build succeedsActual re... Read more
[URP] Visual Artifacts in the Scene View
Steps to reproduce:1. Open the attached project2. Move around in the Assets/Scenes/SampleScene.unity scene Actual result: weird lens... Read more
Warning "Could not load the file 'NiceIO'" when entering the Play Mode
h1. IMPORTANT {{Before moving this from the Visual Scripting (VS) team to Scripting, I uploaded a .unitypackage that does not requir... Read more
Crash on GfxDeviceWorker::RunCommand when inputing loads of characters i...
How to reproduce:1. Create a new project2. In Scene View open the Overlays Menu (press `)3. Click the "Default" option to open the O... Read more
"Compute shader (StageRasterFine)" exception is thrown when HDRP High Qu...
How to reproduce:1. Open the “IN-49738_repro“ project2. Open the “SampleSceneHair“3. Enter Play Mode and observe the Console Expecte... Read more
Exceptions are not thrown when used in a pool of threads
How to reproduce:1. Open the “IN-49334_ExceptionsIssue“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Exp... Read more
Lights (except Directional) are not rendered on GameObjects when the que...
How to reproduce:1. Open the “IN-49943_bug2.zip“2. Open the “OutdoorsScene“3. Observe the Game view Expected result: Light is render... Read more
[Android] Crash when recording audio with a connected Bluetooth audio de...
Reproduction steps:1. Open the attached project “BluetoothProject”2. Build and Run the project on Android3. When prompted, grant the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
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- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal