Search Issue Tracker
Fixed
Fixed in 2021.3.32f1, 2022.3.14f1, 2023.2.0b16, 2023.3.0a12, 2024.1.0a1
Votes
0
Found in
2021.3.29f1
2022.3.7f1
2023.1.8f1
2023.2.0b4
2023.3.0a3
Issue ID
UUM-45696
Regression
No
[IL2CPP] Build fails when using protobuf-net.Grpc
How to reproduce:
1. Open the attached Project "GrpcIL2CPPIssueTest"
2. Build the Project
Expected result: The Build succeeds
Actual result: The Build fails
Reproducible with: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4
Reproduced on: MacOS (Intel, 12.6.6), Windows 11 (user-supplied information)
Notes:
- Does not reproduce with Mono set as the Scripting backend
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment