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0
votes
By Design

Embedded resources in WebGL export only working with fully enabled excep...

WebGL

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Jan 30, 2017

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Version/s: 5.5.0p4

Reproduction Steps:1- Download attached project.2- Build solution ResourceLoader.3- Put built assembly(ResourceLoader.dll) into Asse... Read more

4
votes
Won't Fix

Hidden folders cause errors with Visible Meta Files

Scene Management

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Jan 25, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Create a new project2. Make sure Visible Meta Files are enabled3. Create a new folder "ABC" in Assets folder4. ... Read more

1
votes
Fixed

Locking the Inspector on subscene objects causes their disappearance and...

Inspector Functionality

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Jan 25, 2017

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Version/s: 5.5.0p3

How to reproduce: 1. Open attached project "874301-repro.zip"2. Open "Test" scene3. Add additional scene "Test2"4. Enter play mode5.... Read more

0
votes
Fixed

[Linux] Masked UI contents overflow with artifacts when using Deferred R...

Linux

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Jan 24, 2017

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Version/s: 5.5.0p3

Masked UI contents of ScrollRect overflow its boundaries with visual artifacts when Deferred Rendering Path is used. Steps to reprod... Read more

0
votes
Fixed

[Facebook gamesroom] build&run windows standalone is very pixelated

Windows Standalone

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Jan 27, 2017

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Version/s: 5.5.0p4

-e: see title--fails in 5.5.0p4 special FB version, works well in 5.6.0b5 -repro:--create new project--select FB build--select stand... Read more

0
votes
By Design

[Shuriken] Distance between each trail of particle system is unstable

Shuriken

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Jan 27, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more

0
votes
Fixed

Calling Camera.Render() crashes the editor

Camera

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Apr 02, 2017

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Version/s: 5.5.2f1

Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project.2.Enter Play mode.3.Quickly drag "TestObject" prefab into Hierarchy.4.Repeat step... Read more

0
votes
By Design

When CharacterController.detectCollisions is set to false, it still dete...

Physics

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Jan 25, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project;2. Enter Play mode and go to the cube; Actual result: the character collides with th... Read more

1
votes
Fixed

[WSA] Switching language when player is running doesn't update alphabet

Windows Store Apps

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Jan 27, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Add a language with different alphabet (for example Russian)2. Open attached project3. Build "New Scene" for W... Read more

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