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[Shader Graph] NullReferenceException error is thrown on renaming proper...
NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:1... Read more
Painting with very low brush strength settings will cause unexpected noi...
Repro Steps:1. Install the Terrain Tools Package2. Create a Terrain Asset in the scene3. Go to the painting tab on the Terrain objec... Read more
Material SetInt and GetInt methods are not precise when large values are...
How to reproduce:1. Open the attached project named "Material_SetInt"2. Open the Main Scene3. Enter Play mode4. Observe the output f... Read more
"Drag and drop a child on the parent" operation doesn't dirty the scene
Steps:1. Create a new project2. Add a GameObject "Root"3. Add two children to it ("Child1" and "Child2") Hierarchy should looks like... Read more
Linux player builds with Mono scripting backend fails with a confusing e...
Reproduction steps:1. Download Unity with only Linux Build Support (IL2CPP)2. Create a new project or open an existing one3. Open Pl... Read more
Shapes built through ProBuilder menu are not assigned to Default Parent ...
Reproduction steps:1. Open attached project "ProBuilderDefault.zip" and scene "SampleScene"2. In ProBuilder window, "New Shape", bui... Read more
Body of UnityTest method does not always execute when using SetUp method...
Body of UnityTest method does not always execute when using SetUp method to EnterPlayMode 1. What happenedI noticed I had a test tha... Read more
Crash while sculpting Terrain and Baking Lightmaps
Steps to reproduce: 1. Open the MyTerrainTutorial.zip repro project2. Initiate a bake3. Sculpt the terrain repeatedly4. Eventually..... Read more
[Mobile] Calling Resources.Load() while asynchronously loading assetbund...
Reproduction steps:1. Open the attached project2. Build and Run on an Android device Expected behavior: The application does not fre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- A wrong log file is attached when project is launched with a "-logFile" command line argument