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Errors when building for Windows Store with Universal 10 SDK when splash...
To reproduce:1. Open attached project2. Go to File -> Build Settings3. Select Universal 10 SDK4. Click Build and Run Actual resul... Read more
[WP8.1] Have to delete build folder before building again to get new cha...
To reproduce:1. Open attached project2. Go to Edit -> Project settings -> Player3. Set Default Cursor to cursor.png4. Build it... Read more
[AssetBundle] There is no ability to preview audio assets from Editor
If user searched for audioclips in Project window, he is not able to preview them. 2. How we can reproduce it using the example you ... Read more
5.4b5 Internal: RenderNodeQueue::AllocateSpaceForNodesshould error
Steps to reproduce: 1. Download and import attached project.2. Open scene: GameScene.3. Play in editor.4. Create host.5. Inspect the... Read more
5.4b5 Crash on DrawUtil::CleanupDrawMeshRawFromNodeQueue when selecting ...
Steps to reproduce: 1. Download and import attached project.2. Open scene: main.3. Uncollapse game object: House4. Select random obj... Read more
[GI] Skybox ambient and reflections are gone after loading a scene
Steps to reproduce: 1. Download and import attached project. (case_767748-CellStage - REPRO.zip)2. Open scene lobby.3. Play.4. Press... Read more
UI Buttons: No callback for Animator.SetFloat, SetBool or SetInt
When trying to attach a callback to a UI button, Animator.SetTrigger is exposed, but not SetBool, SetFloat or SetInt. Read more
On pressing Play, NullReferenceException when Animation window in focus
- Open Animation window- Dock it, so that Scene and Game would not be visible (see screenshot)- Enter play mode See an NullReference... Read more
[AW] Inspector animated property (red) feedback breaks removing, then re...
Inspector animated property (red) feedback breaks removing, then re-attaching component. repro:-create a cube-create a clip for the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks