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Lights with Bloom flicker during runtime when Temportal Anti-Aliasing is...
How to reproduce:1. Open the attached “IN-104757” project2. Open the “OutdoorsScene” Scene3. Select the “Main Camera” in the Hierarc... Read more
Visual Elements are not garbage collected when using clear() on parent o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
TextMeshPro Shader "Mask" field does not update in Inspector when changi...
How to reproduce:1. Open the “IN-106022_TMPMaskOffIssue“ project2. Open the “SampleScene”3. In the Hierarchy window select “Canvas/T... Read more
Text changes to the Inspector default value when logged multiple times a...
How to reproduce:1. Open the attached “IN-106192” project2. Open Build Profiles (File → Build Profiles) and make sure the “Developme... Read more
Graph Inspector and Triangle button icons are poorly visible in Light Ed...
Steps to reproduce:1. Create a new project2. Change Editor Theme to Light (Edit > Preferences… > General)3. Create Shader Grap... Read more
"System.ArgumentOutOfRangeException" is thrown when compiling 65536 func...
Steps to reproduce:1. Open the attached “TestBurst.zip” project2. Add the “Test.cs” script to the Assets folder3. Wait for the Burst... Read more
Light 2D component documentation button leads to a page that does not ex...
Steps to reproduce: Create a new Unity project using the Universal 2D template Select the "Global Light 2D" GameObject in the Hierar... Read more
Player Input Manager assigns wrong indexes for newly connected devices w...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. C... Read more
Scene view/Status bar is flickering when hovering mouse on BaseLayer if ...
Steps to reproduce:1. Create an empty HDRP project2. Go to Window -> Rendering -> Graphics Compositor3. Check the "Enable Comp... Read more
“Loading autosaved report from file was unsuccessful.” warning is thrown...
Reproduction steps:1. Create a new project2. Open Project Auditor window3. Enter Play mode4. Exit Play mode and observe the Console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons
- Crash on with multiple stack traces when rendering large Terrain with specific hardware
- The Reset button does not reset the Default Inherited Theme in the Default Runtime Theme File when the Default Inherited Theme was removed and the Reset button is pressed