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"IndexOutOfRangeException" thrown when moving caret left at start of TMP...
How to reproduce:1. Open the attached “IN-133853” project2. Open the “SampleScene”3. Enter Play mode4. Click on the input field5. Ho... Read more
[GTK] Performing Undo after a Node was created as part of a Wire connect...
Steps to reproduce: Open the attached project Open the Test.texmkr graph asset Left-Click and Hold on the Wire connected to the OutT... Read more
Shadow rendering artifacts visible in the Scene view when adding “Eye” S...
Steps to reproduce:1. Create new Unity project2. Open Shader Graph Templates window (Project window > Create > Shader Graph &g... Read more
Hierarchy V2 Tag column stays "Untagged"/does not change for multi-selec...
Steps to reproduce: Create a new project using 3D universal template Enable “Use new Hierarchy window” in Edit -> Preferences -&g... Read more
Hierarchy v2: Node flag/action state not properly preserved/cleared du...
Cut action state and visual styling are not properly synchronized when entering/exiting playmode in Hierarchy v2, leading to inconsi... Read more
Editor World/WorldTime disappears when Entering and Exiting Play Mode
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled (Unity > Setting... Read more
[Linux] "EndLayoutGroup: BeginLayoutGroup must be called first." error w...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "model.fbx" and select it in Project window... Read more
Tier Settings window UI elements shift/migrate when docked and resized
Steps to reproduce: Create a project Go to "Edit -> Project Settings ->Graphics" Find the "Tier Settings" section in the "Grap... Read more
An ambiguous reference error is thrown when Json Catalog is enabled in t...
How to reproduce:1. Create a new project2. In the Package Manager, install the Addressables package3. In the menu bar, select “Windo... Read more
Editor memory leak in VisualElement when recompiling in a blank URP project
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
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