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0
votes
Fixed

Shaders fail compilation on Vulkan/GL when Material Override is set to A...

Shader System

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May 06, 2021

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Version/s: 2021.2, 2021.2.0a17, 2022.1

How to reproduce:1. Open the attached "HLSLcc-uintBitsToFloat-repro.zip" project2. Extract the "modified-graphics-packages.zip" to t... Read more

0
votes
Fixed

[DX12] Failure in some render target allocations when rendering HDRP & 8...

DirectX12

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May 13, 2021

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Version/s: 2020.3, 2021.1.6f1, 2021.3, 2022.1, 2022.2

How to reproduce:1. Open the attached project "Dx12RenderTextures2.zip"2. Make sure the editor is using DX123. Open the "SampleScene... Read more

10
votes
Fixed

Array list is not displayed in the Inspector window when using a Seriali...

Quality of Life

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May 14, 2021

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Version/s: 2019.4, 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "PropertyFieldDefaultVisibility.zip" project2. Open the "SampleScene" Scene3. Select "GameObje... Read more

0
votes
Fixed

[Shader System] The error location is incorrectly printed when using #li...

Shader System

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Jun 02, 2021

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Version/s: 2020.2.0a15, 2020.2.7f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user's attached project2. In the Project window, select BadShader3. In the Inspector window, select Com... Read more

0
votes
Fixed

"Shader error in 'Wolf/Diffuse (Cutout)': Invalid conditional expression...

Shader System

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Jun 12, 2021

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Version/s: 2020.2.0a13, 2021.1, 2021.2, 2021.2.0a20, 2022.1

How to reproduce:1. Open the user's attached "ShaderError.zip" project2. Right-click on the "Diffuse_Cutout" Asset3. Press the "Reim... Read more

2
votes
Fixed

Project build fails and errors are thrown when building for WebGL platfo...

WebGL

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Jun 17, 2021

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Version/s: 2021.2.0b1, 2022.1

Reproduction steps:1. Open the attached project ("WebGL_2021.2.0b_Test.zip")2. Set the Enable Exceptions in Publishing settings as N... Read more

0
votes
Not Reproducible

Gradient key disappears and NRE is thrown when double-clicking on key an...

IMGUI

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Jun 21, 2021

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Version/s: 2021.2.0a2, 2022.1

How to reproduce:1. Create a new VFX in HDRP/URP project2. Select color bar in 'Set color over Lifetime'3. Double click on the gradi... Read more

0
votes
Fixed

Editor crashes on Marshal.GetFunctionPointerForDelegate when the return ...

Mono

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Jun 17, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.0f1, 2021.2, 2022.1

How to reproduce:1. Open the attached "1343949.zip" project2. Open "SampleScene" Scene3. Enter the Play mode Expected result: The Ed... Read more

0
votes
Fixed

[Shortcuts Manager] Search elements will not be visible when scrolling d...

Shortcut Management

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Jun 21, 2021

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Version/s: 2021.2.0a19, 2022.1.0a1

How to reproduce:1. Create a new Unity project2. Open the Schortuts Manager (Edit > Shortcuts)3. Scroll down in the Command list4... Read more

0
votes
Fixed

Integer variables of a Compute Shader show up as Floats in the Frame Deb...

Shader System

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Jun 25, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1345758" project2. Open the "ComputeUAVTexFlow" Scene3. Go "Window -> Analysis -> ... Read more

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