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Nested LocalizedStrings can not query local variables
Steps to reproduce: If a LocalizedString contains nested LocalizedStrings which also contain persistent variables you will not be ab... Read more
Icons are not displayed when font is applied via Style Sheets
How to reproduce:1. Open the attached “IN-135030” project2. In the menu bar, navigate to Window > TestIconFont > TestIconFontW... Read more
[Linux] No “File already exists” pop-up thrown when saving Shader Varian...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Add Build Profile4. Press “Add Settings” button and ad... Read more
Help box UI not matching updated U6.5 design: misaligned "Read more" lin...
Steps to reproduce: Create a Unity project Install the "Linux" module if it was not installed (use the Hub for this) Go to "Edit -&g... Read more
Crash on FindNearestVertex when objectsToSearch array contains a null tr...
How to reproduce:1. Open the attached “IN-134197” project2. Click on the Scene view3. Observe the crash Reproducible with: 2023.1.0a... Read more
[iOS] High CPU load when device keyboard is open
How to reproduce:1. Open the attached "IN-134035" project2. Build for iOS3. Open the "Unity-iPhone.xcodeproj" in Xcode4. Build to a ... Read more
Slider/separator in the Animation window is not Light theme friendly whe...
Steps to reproduce: Create a new project using the Universal 3D template Make sure the Editor theme is set to Light Open the Animati... Read more
Animation window icon does not properly change when the Editor theme is ...
Steps to reproduce: Create a new project using the Universal 3D template Make sure the Editor theme is set to Light Open the Animati... Read more
The cogwheel icon in the Animation window is different size on the Light...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
Animation window Play button is cut off or off-centered when the Animati...
Steps to reproduce: Create a new project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Object >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS