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[Platforms] BuildConfiguration fails to switch platform target before bu...
How to reproduce: 1. Open the attached 'project-1250685.zip' project 2. Make sure you have Linux build support module 3. In the Buil... Read more
[Entities] ArgumentException when using Managed components with InputSystem
How to reproduce: 1. Download and open the attached project 2. Open Sample scene 3. Observe the console window Expected behavi... Read more
Unity.Entities.Hash128 ToString doesn't match UnityEngine.Hash128 ToStri...
How to reproduce: 1. Open the attached project (1225490.zip) 2. Open the TestScene from the Project window if it is not already open... Read more
In the editor Asset Import Loop causes lag spikes every few seconds with...
How to reproduce: 1. Open attached project "SpaceShepherdAdventure.zip" and scene "LevelDesign" 2. Enter Play mode 3. Observe Game ... Read more
Scripts have poor compilation times when using Entities versions 1.2.0 a...
How to reproduce: 1. Open the attached “IN-75966” project 2. Open the “ApplicationTools“ script from the Project window (Assets/Ga... Read more
"DOTS source generators" error when using "#if" directives in imports
Reproduction steps: 1. Open “MinProject“ 2. Enter Safe Mode if prompted (otherwise opening gets stuck at Completing Domain) 3. Ob... Read more
Compiler error when using Ternary operator with bit flags
Reproduction steps: 1. Open user attached Project 2. Check the console for an error Expected result: The if statement is interprete... Read more
"error CS0246: The type or namespace name 'NUnit' could not be found" is...
How to reproduce: Open the attached "AnteNomspa.HDRP.Experiments.Character.zip" project Expected results: No errors in the Conso... Read more
"SystemAPI.GetSingletonBuffer" method's "isReadOnly" argument is ignored...
How to reproduce: 1. Open the “BugReports“ project 2. In the Project window navigate and open the “Assets/SignletonBufferSystem.cs... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps: 1. Open the attached project ("case_1217354-ECSBug") 2. Inspect console Expected result: No errors are thrown A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Document gets stuck in the original state when the UI GameObject is disabled and re-enabled
- “AsyncGPUReadback - NativeArray does not have read/write access” error is thrown when using the AsyncGPUReadback:RequestIntoNativeArray after scheduling a job
- Editor freezes when entering the Play Mode after code changes
- [2D] Grid in tile palette window does not extend to edge of viewport
- Editor UI Text is displayed incorrectly or blank, and "Unable to load font face for [System Normal]." and other warnings are spammed when Editor Font is set to System Font and TMP Package is imported