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"ProcessTile (Burst)" Jobs are replaced with "ProcessTile" Jobs when the...
Reproduction steps:1. Open the user's attached "NoMacBurstRepro.zip" project2. In the Build settings select "PC, Mac & Linux Sta... Read more
Build fails with error "Mono.Cecil.AssemblyResolutionException: Failed t...
How to reproduce:1. Open the attached project "DogfightUnity5URP.zip"2. Build And Run the project Expected result: Build is successf... Read more
Crash on Shader compilation when opening the project
See Comments for Repro Steps and Project -Reproduction steps:--1. Open the attached 'Project' project--2. Observe crash- Reproducibl... Read more
Burst does not recompile Scripts when they have been compiled once before
Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Enter Play Mode Expected result: Editor enters Play Mode successfullyActual... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
NullReferenceException is thrown upon entering Play mode when "3D Start ...
How to reproduce:1. Open the attached “Particle Burst Test” project2. Enter Play mode3. Observe the Console Expected result: No erro... Read more
"Invalid allocation label..." errors in the Console when compiling using...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SingleRobot.unity” Scene Enter the Play Mode Observe the Cons... Read more
Crash on burst_Intrinsic_unlikely when opening a project
Reproduction steps: Open the attached project “15584.zip“ Expected result: the project opens successfullyActual result: the Editor c... Read more
iOS kernel panic hard crash when using iPad Mini 4 with development buil...
Reproduction steps:1. Download and open the attached reproduction project2. Build and deploy the project to an iPad mini 4 with the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present