Search Issue Tracker
Burst takes a significant amount of time to load when entering Play Mode
Steps to reproduce:1. Open the user’s attached project2. Open Jobs > Burst and make sure that the “Enable Compilation“ option is ... Read more
Burst does not recompile Scripts when they have been compiled once before
Reproduction steps:1. Open the attached project2. Open the "Procedural Mesh.unity" Scene located in the /Assets/Scenes folder3. Make... Read more
Crash on mono_g_hash_table_find_slot when entering Play Mode
Reproduction steps:1. Open the user's attached project2. Enter Play Mode Expected result: Editor enters Play Mode successfullyActual... Read more
Code is not executing correctly in static constructor when called from B...
Reproduction steps:1. Open the attached project2. Open the SampleScene.unity Scene located in the /Assets/Scenes folder3. Enter the ... Read more
NullReferenceException is thrown upon entering Play mode when "3D Start ...
How to reproduce:1. Open the attached “Particle Burst Test” project2. Enter Play mode3. Observe the Console Expected result: No erro... Read more
Crash on burst_Intrinsic_unlikely when assigning null to Span<T>
How to reproduce:1. Open the attached “IN-86981-Repro-Project.zip“ project Reproducible with: 1.8.17 (2021.3.45f1), 1.8.18 (2021.3.4... Read more
"Burst internal compiler error: Burst.Compiler.IL.CompilerException: Err...
Reproduction steps:1. Open the “StreamlinedProject.zip“ project2. Observe the Console window Expected result: No compilation errorsA... Read more
"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors are thrown in the Cons... Read more
"System.Exception" error is thrown when compiling code with Burst compil...
Steps to reproduce:1. Open the user’s project2. Observe the Console Expected result: The scripts are compiled successfullyActual res... Read more
Error “Burst error BC1054: Unable to resolve type `T. Reason: Unknown.`”...
To reproduce:1. Open the user’s project2. Open the Console Expected result: No errorsActual result: Error “Burst error BC1054: Unabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Swizzle Node Input/Output and Mask Update Incorrectly After Undo
- [URP] Crash on GameObject::QueryComponentByType when baking a Reflection Probe in an unsaved/untitled Scene
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component