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CTRL+Z has to be performed as many times as there are points in the Poly...
How to reproduce:1. Create and open a new project2. Install the ProBuilder package in the Package Manager3. Create a PolyShape by go... Read more
[Improved Prefab][Probuilder] Blue highlight is missing on making change...
Blue highlight is missing on making changes on properties of Bezier Shapes like Close Loop, Smooth, Radius and Columns Steps to Repr... Read more
[Probuilder][Animation] New Polyshape object does not reflect animation ...
New Polyshape object does not reflect the animation of the Extrusion value in the Game View. Values are changing in the inspector bu... Read more
[ProBuilder] ProBuilder created Shapes disappear in Build when Script St...
Reproduction steps:1. Create a new Project2. Import ProBuilder preview.2 - 4.3.0 via Package Manager3. Go Tools -> ProBuilder -&g... Read more
Custom actions of the ProBuilder are disabled when trying to select them...
How to reproduce:1. Open the “ProBuilder-6” project2. Open the “SampleScene”3. In the Hierarchy, select the “Cube” GameObject4. In t... Read more
Severe performance degradation when the "ProBuilder" window is opened in...
How to reproduce:1. Open the “MultiplayerRTS“ project2. Open the “Main” scene3. In the Game view window enable the “Rendering Statis... Read more
[ProBuilder] Poly Shape vertices do not snap to the grid
Steps to reproduce: 1. Create a new project, or open an existing one2. Make sure that the ProBuilder toolbar is open3. Make sure tha... Read more
[ProBuilder] Probuilderize a Unity object with a material array will cre...
1. Open a new project2. Create a Unity simple cube3. In the Inspector, increase the size of the cube's material list from the Mesh R... Read more
[ProBuilder] ArgumentNullException is thrown on selecting the "Bevel" to...
On selecting the "Bevel" tool from the "ProBuilder" Window while editing shape throws ArgumentNullException, refer to the attached v... Read more
[ProBuilder] Editor terminates with return code 0 when "New Poly Shape" ...
"Fatal Error!" dialogue pop-ups when a "New Poly Shape" is created and undo is performed, along with error: "Application will termin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default