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"transform.position assign attempt for 'PlayerFollowCamera' is not valid...
How to reproduce: 1. Open the “Sandbox.zip” project 2. Open the “Home“ scene 3. In the Hierarchy window select Player > PlayerFol... Read more
Freelook and Collider don't work well together when transitioning betwee...
*!!!* Could be related to https://forum.unity.com/threads/cinemachinevirtualcamera-damping-and-smoothing-not-working.1200328/#post-... Read more
Composer - Screen position loses accuracy at the edges
Reproduction Steps: - Download attached project ComposerY.zip - Open scene and observe that the ScreenX and ScreenY lines don't al... Read more
Lens Presets dropdown field in Inspector has no indication of what it is...
How to reproduce: 1. Open any project with Cinemachine installed 2. In a "Cinemachine Camera" Component observe the dropdown menu ... Read more
Null value can be passed to the Add Extention field of Cinemachine Camer...
How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more
NullReferenceException is thrown after exiting PlayMode if FOV Presets o...
How to reproduce: 1. Open any project with Cinemachine installed 2. Add a "Cinemachine Camera" Component to a GameObject 3. In th... Read more
Cinemachine ClearShot Custom Blends Asset is created with spaces in the ...
How to reproduce: 1. Open any Project with Cinemachine installed 2. Add the 3D Samples from Package Manager 3. Open Scene "Clears... Read more
Cinemachine Confiner 2D InvalidateBoundingShapeCache() fails when scalin...
Reproduction steps: 1. Open the attached “IN-109223.zip” project 2. Open the “SampleScene” 3. Enter Play mode 4. Move with “A” or “D... Read more
Cinemachine immediate visual feedback in the Game view is not working wh...
How to reproduce: 1. Open the “CinemachineTest.zip” project 2. Open the “SampleScene” 3. Select the “Main Camera” in the Hierarch... Read more
Cinemachine Virtual Camera's “Near Clip Plane” can’t be set to a lower v...
How to reproduce: 1. Open the user’s attached “My project (1).zip” project 2. In the Hierarchy window, select “Virtual Camera” GameO... Read more
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