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0
votes
Fixed

[DX12] Grey/black Scene and Game view when graphics API Direct3D12 is used

DirectX12

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Oct 28, 2021

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Version/s: 2019.4, 2021.1.1f1, 2021.1.7f1

Reproduction steps:1. Open the user's attached project2. Make sure the project uses DX123. Observe Scene and Game view Expected resu... Read more

0
votes
Fixed

TextAsset.bytes allocates memory on each call, need a NativeArray / non-...

Scripting

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Oct 28, 2021

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Version/s:

Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more

3
votes
Fixed

[UWP] Can't play files in Video Library in UWP Build

Universal Windows Platform

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.21f1, 2021.2, 2022.1

Reproduction steps:1. Open project "VideoPlayerUwpRepro.zip"2. Copy the mp4 file in Assets/StreamingAssets/notevenclose.mp43. Open F... Read more

0
votes
Fixed

Performance degrades when using GetComponents(List<T> results)

Scripting

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Oct 28, 2021

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Version/s: 2019.4.29f1, 2020.3.13f1, 2020.3.21f1, 2021.1.10f1, 2021.2.0a18

How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more

0
votes
Fixed

[2D URP] Global Light with shadow settings enabled break batching

Package: Scriptable Render Pipeline Universal

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Oct 28, 2021

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Version/s: 12.0.0

[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more

0
votes
Fixed

[Input] Preset "Save current to" button in Input Manager needs to be dou...

Input

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Oct 28, 2021

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Version/s: 2022.1.0a13

Reproduction steps:1. Create a new project2. Go Edit -&gt; Project Settings -&gt; Input Manager3. Near the top right of the Project ... Read more

0
votes
Fixed

Spaces before text in the Input Field are being deleted when closing the...

Android

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.3f1c1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more

0
votes
Fixed

Server build doesn't respond to "Ctrl+C" after setting "Console.Foregrou...

Mono

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Oct 28, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached project (svrbuild-ctrl-c.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. ... Read more

0
votes
Fixed

TextMesh Pro Input text clips when the spacebar is continuously pressed

Package: TextMeshPro

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Oct 27, 2021

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Version/s: 3.0.6

Reproduction steps:1. Open the attached project "1376369.zip"2. Open Assets &gt; Scenes &gt; SampleScene3. Enter Play Mode4. Type an... Read more

0
votes
Fixed

Material doesn't show Specular texture when using Standard (Specular set...

Shader System

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Oct 27, 2021

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Version/s: 2021.2.0a20, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/specular"3. Create a new Material in the "Assets" folde... Read more

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