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[DX12] Grey/black Scene and Game view when graphics API Direct3D12 is used
Reproduction steps:1. Open the user's attached project2. Make sure the project uses DX123. Observe Scene and Game view Expected resu... Read more
TextAsset.bytes allocates memory on each call, need a NativeArray / non-...
Calling TextAsset.bytes allocates a new C# array on every call. This can get expensive (both in memory usage and garbage collector p... Read more
[UWP] Can't play files in Video Library in UWP Build
Reproduction steps:1. Open project "VideoPlayerUwpRepro.zip"2. Copy the mp4 file in Assets/StreamingAssets/notevenclose.mp43. Open F... Read more
Performance degrades when using GetComponents(List<T> results)
How to reproduce:1. Open the user's attached project2. Open scene Test3. Press the Play button and observe the Console Expected resu... Read more
[2D URP] Global Light with shadow settings enabled break batching
[2D URP] Global Light with shadow settings enabled break batching Global Light 2D with "Shadow Intensity" and "Shadow Volume Intensi... Read more
[Input] Preset "Save current to" button in Input Manager needs to be dou...
Reproduction steps:1. Create a new project2. Go Edit -> Project Settings -> Input Manager3. Near the top right of the Project ... Read more
Spaces before text in the Input Field are being deleted when closing the...
How to reproduce:1. Open project "TestInputField.zip"2. Build and deploy the app to the device3. In the device press on the Input Fi... Read more
Server build doesn't respond to "Ctrl+C" after setting "Console.Foregrou...
How to reproduce:1. Open the user attached project (svrbuild-ctrl-c.zip)2. Press Ctrl+Shift+B to open the "Build Settings" window3. ... Read more
TextMesh Pro Input text clips when the spacebar is continuously pressed
Reproduction steps:1. Open the attached project "1376369.zip"2. Open Assets > Scenes > SampleScene3. Enter Play Mode4. Type an... Read more
Material doesn't show Specular texture when using Standard (Specular set...
Reproduction steps:1. Open the user's attached project2. Open "Assets/Scenes/specular"3. Create a new Material in the "Assets" folde... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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