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0
votes
Won't Fix

GameObject with a Rigidbody colliding with Terrain causes massive FPS dr...

Physics

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Mar 30, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps: 1. Open the project from the attached file "1231998.zip" 2. Open "SampleScene" and enter Play Mode 3. Inspect FP... Read more

0
votes
By Design

[Android] GSL MEM ERROR crash when rendering Materials which are using 8...

Mobile Graphics

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Jan 31, 2020

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Version/s: 2018.4, 2018.4.11f1, 2019.3, 2020.1

To reproduce: 1. Open the "Empty Repo Upload.zip" project 2. Open the "SampleScene" 3. Delete the "8k Cubes" prefab 4. Create 2 cube... Read more

2
votes
By Design

NavAgent gets stuck inside GameObject with NavMeshObstacle Component whe...

AI Navigation

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "NavMeshJumpBugExample" 2. Enable "MaxJump19-NavObstacle" GameObject ... Read more

0
votes
Fixed

[Android] Unity banner texture is grey when project is built from batchm...

Mobile

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Nov 18, 2019

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Version/s: 2018.4, 2019.2.6f1, 2019.3, 2020.1, 2020.2

Repro steps: 1. Open QA attached project repro_1199310 2. Cd to the project directory and run build_apk.sh 3. Install the built apk ... Read more

0
votes
Fixed

[Preset Manager] Properties under "Unlit/Texture" Shader are misaligned ...

Asset - Importers

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Dec 09, 2019

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.1.0a16

Properties under "Unlit/Texture" Shader are misaligned when preset of Material is created, refer attached screenshot. Steps to repr... Read more

1
votes
Fixed

[State Machine] Animation Blend does not occur when translating from "An...

Animation

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Dec 09, 2019

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Version/s: 2018.4, 2019.2, 2019.2.6f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project "Case_1204145" 2. Open "Scene" 3. Open Animator window 4. In the Scene view Select ... Read more

0
votes
Fixed

[Editor][Android] Dynamic Textures made at runtime that use DXT5 compres...

Mobile Graphics

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Oct 14, 2020

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Version/s: 2018.4, 2018.4.26f1

How to reproduce: 1. Open the attached "FilterModeTest.zip" project 2. Make sure Android Target is selected in Build Settings 3. Mak... Read more

0
votes
Won't Fix

Physics.CheckCapsule method returns false when capsule is touching the e...

Physics

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Jun 19, 2020

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Version/s: 2018.4, 2019.4, 2019.4.0f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "1257210.zip" 2. Open the "Test" Scene Expected result: green wire sphere Gizmo is d... Read more

0
votes
Fixed

Crash on VertexDeclarationD3D11::GetInputLayout when importing a broken ...

Asset - Importers

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Apr 18, 2020

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Version/s: 2018.4, 2018.4.20f1, 2019.1, 2019.2.0a1

Reproduction steps: 1. Import the FBX file attached by the user to any project Reproducible with: 2018.4.0f1, 2018.4.22f1, 2019.1.1... Read more

0
votes
Fixed

[LowHangingFruit] BlendTree Parameter Blend Thresholds can be edited fro...

Animation

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Feb 05, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a22

Steps to reproduce: 1. Open the attached project "case_1217253.zip" 2. Select "AnimationController" in the Project window 3. Open th... Read more

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