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Crash on "QueryComponentByType" when entering Play Mode if setting "useI...
How to reproduce:1. Open the attached project “Terrain.zip”2. Open the “SampleScene” Scene (Assets > Scenes > SampleScene)3. E... Read more
[UI Toolkit] Labels width is not extended causing additional empty lines...
How to reproduce:1. Open project "NLBug.zip"2. Enter Play Mode, change the resolution to "16:9", "Full HD", "QHD" or "4K UHD" and ob... Read more
[Linux] The Scene view occasionally renders all black or white when rapi...
How to reproduce: Create a new 3D project Select the Scene View Hold Shift+Space and move the mouse cursor inside the Scene View cau... Read more
[URP] Scene is not marked as dirty when Volume Update Mode
How to reproduce:1. Create a new URP project2. Open the "SampleScene" Scene3. In the Hierarchy select the "Main Camera"4. In the Ins... Read more
Animator stops working when running for a long time
How to reproduce:1. Open the attached project "animator_long_running.zip" and load Scene "main"2. Enter Play Mode3. Press the right ... Read more
[Linux] Editor throwing ArgumentExceptions while opening prefab override...
How to reproduce:1. Open attached project2. Select Cube in the Hierarchy3. In Inspector click Overrides button4. Observe console (re... Read more
[Vulkan] Shader requires vertex data and is not compatible with DrawInde...
How to reproduce:1. Create new HDRP project2. Select any objects in the Scene several times3. Observe Console Warning:Shader require... Read more
New Cells are not added to the list when "Add to the list" is pressed in...
How to reproduce:1. Open user attached project “Tilemap Test.zip”2. Select “Grid” GameObject3. Open Tile Palette window4. Create New... Read more
[UIToolkit] TAB KeyDown/KeyUp events that are used in ToolGui are still ...
No description entered in Cloud incident. Read more
[HDRP] 120KB of GC and slow performance when calling Camera.Render()
Reproduction steps:1. Open the user's attached project2. Select File > Build and Run3. Open Window > Analysis > Profiler4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask