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0
votes
Fixed

[UI Element] ScrollBar is missing for Section component window for UI El...

UI Toolkit

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Oct 31, 2019

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Version/s: 2019.3.0b9

Difficult to look all information from Section component like USS Basics window because Scroll bar is missing Steps to reproduce:1) ... Read more

0
votes
Duplicate

Bolt (VisualScripting Asset) load is high

Bolt

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May 15, 2020

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Version/s: 2019.3, 2019.3.13f1

When using Bolt 2.0 the editor window uses a large percentage of GPU resources. Unity will idle with 0% GPU but simply having the bo... Read more

0
votes
Fixed

[Android] system resolution is not set to 4K when running on 4K display

Mobile

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Aug 21, 2019

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Version/s: 2017.4.32f1, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "1178233" project2. Build & Run for Android3. Notice "System width", "Render width" and "Resolution w... Read more

0
votes
Fixed

Graphics.DrawMeshInstancedIndirect stops drawing when Editor looses focus

Graphics - General

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

Reproduction steps:1. Open attached project "1210757_DrawMeshInstancedIndirect" and scene in oi_PCE/Scenes/PCE_Renderer_RayMarching_... Read more

0
votes
Fixed

There is a backward slash in the asset path when generating more than on...

2D

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Feb 01, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f5, 2020.1

How to reproduce:1. Open the project "case_1216101-BackwardSlash"2. Open the Tile Palette window3. Select "New Palette" in the Tile ... Read more

2
votes
Duplicate

AssetDatabase.Refresh() executes slower when compared to previous versions

Asset - Database

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Jul 23, 2019

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Version/s: 2019.3.0a1, 2019.3.0a8

How to reproduce:1. Open the attached project("AssetImportPerformance")2. Go to BugReport > Create 100 assets3. Observe console E... Read more

0
votes
Fixed

[Android] SystemInfo.processorType returns incorrect processor type valu...

Mobile

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Jul 22, 2019

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Version/s: 2019.3.0a9, 2019.3.0a10

1. Open attached "processorType" project2. Make a build&run to Snapdragon 845 device3. Observe processorType value Expected resu... Read more

1
votes
By Design

SetCameraCullingPlane() does not modify the Plane index

Camera

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Feb 04, 2020

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Version/s: 2019.2.19f1, 2019.3, 2020.1

How to reproduce:1. Open the attached (CameraProperties.zip) project2. Open the "SampleScene" Scene3. Enter the Playmode -> see t... Read more

0
votes
Won't Fix

[XR] ParticleSystem.ScheduleGeometryJobs takes up to ~60% of time when u...

XR SDK

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Apr 06, 2020

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Version/s: 2018.4, 2019.3.3f1, 2019.4

Reproduction steps:1. Open the attached project ("Heat sources PoC.zip")2. Open "Handheld Test"3. Open Profiler window4. Enter Play ... Read more

0
votes
Fixed

"AssetBundle.LoadAsset" race condition with "AssetBundle.Unload"

Asset Bundles

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Sep 03, 2019

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Version/s: 2018.4, 2018.4.8f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "AssetLoadSample2018LTS.zip" project2. "Expansion" -> "Build AssetBundleData"3. Build & Run (More ... Read more

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