Search Issue Tracker
[HDRP] Render Graph Execution errors thrown while changing values in HDR...
How to reproduce:1. Create new HDRP project2. Open Project Settings3. Select HDRP in side panel find Lighting>Reflections>Max ... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce:1. Open the attached project "VSyncTest.zip"2. Build and Run3. Change resolution to any from the list on the left s... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce:1. Create new HDRP project2. Create new Shadergraph via Project tab and open it3. In Hierarchy create new Area Ligh... Read more
[HDRP] NullReferenceExceptions thrown while having Count Rays enabled in...
How to reproduce:1. Create new HDRP project2. Enter Play Mode3. Open Rendering Debugger from Window>Analytics4. In side panel sel... Read more
[MacOS] An Unhandled exception is thrown in the Editor.log and Console w...
Reproduction steps:1. Open the attached Unity project "BuildError.zip"2. In the Editor click Build > Build AssetBundles3. Observe... Read more
InterlockedExchange function throws an error when using floats as argume...
Reproduction steps:1. Open the attached project "float-atomics.zip"2. Select the "test" compute shader from the Project > Assets3... Read more
Roslyn Analyzers cause a Compiler error when project name contains white...
Reproduction steps:1. Open the attached project Expected result: Project opens with no errorsActual result: Console throws a Compile... Read more
Only newest created Shader Graph material is affected when toggling "Mot...
How to reproduce:1. Create a new HDRP project2. Import the attached materials from "Test Materials.zip"3. Open any folder in the "Te... Read more
[HDRP] CommandBuffer warnings are constantly thrown while Camera preview...
How to reproduce:1. Create new HDRP project2. In Hierarchy search bar enter "camera" and select Main Camera3. Observe Console Reprod... Read more
ComputeBuffer.SetData for ComputeBufferType.Constant is not synchronized...
Reproduction steps:1. Open the user's attached project2. In Project Window find and open Universal Renderer3. Inspect Game and Scene... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlights persist throughout Options Panels in the Rendering Debugger Window
- Typing numbers in Matrix node’s numeric fields stretches Node
- Project Browser Icons use the wrong Theme and Users are not shown any indication that process will be deferred when switching Editor Theme in Play Mode
- Streaming is misspelled as "Steaming" in "Enable GPU Streaming" and "Enable Disk Streaming" tooltpis
- "IndexOutOfRangeException" thrown when moving caret left at start of TMP Input Field with rich text