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Timeline releases Cinemachine overrides too late when playing a Cinemach...
How to reproduce:1. Open the attached “CinemachineTimelineTest.zip“ project2. Open the “SampleScene“ Scene3. Pause and enter Play Mo... Read more
UI Builder: "Select RenderTexture" title needs small update as it misses...
Steps to reproduce: Create a project Window->UI Toolkit->UI Builder Go to the "Controls" window and find "Button" Double-click... Read more
Assertion failure on Gradient::EvaluateHDR when setting Line Renderer po...
How to reproduce:1. Open the attached project "CrashSecondScreen.zip"2. Build the project for UWP3. Open the built Solution4. Start ... Read more
[macOS] Multiple context menus can be opened when right-clicking the Ass...
Reproduction steps: 1. Open user attached project "My Project-a.zip"2. Right-click on the Assets folder3. Expand the context menu to... Read more
Build failed with an error in the "UnityLinker"
Steps to reproduce:1. Open the "BuildingErrorIssue" project2. Build the project on the Android platform3. Observe the Console Expect... Read more
[iOS] Mute Other Audio Sources causes audio not to resume when changing ...
How to reproduce:1. Download and open the attached "U2023_MOAS_MRE_Project" project2. Build and run for iOS3. Turn on silent mode wh... Read more
Wrong number is returned when using “Target.Pool.CountActive” in ObjectP...
How to reproduce:1. Open the user’s attached “unity object pool error.zip” project2. Enter Play Mode3. In the Hierarchy, select “Obj... Read more
About Unity: Build number is displayed in 2 lines
Steps to reproduce: Create a new Unity project Go to Unity ->About Unity Observe the build number in the modal Expected result: T... Read more
[Linux] Crash when running an UnityTest
Reproduction steps:1. Open the attached “CrashRepro” project2. Open the “Packages/SDF/Tests/Editor/AST/AstTests.cs” script file3. Sc... Read more
GameObject with Rigidbody is moving if “Automatic center of mass” or “Au...
How to reproduce:1. Open the user’s attached “InertiaTensor.zip” project2. Open “Repro” Scene (Assets > Scenes)3. Enter Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open