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Editor crashes when simultaneously editing multiple GameObjects
How to reproduce:1. Open the user's attached "Librarium_V2.zip" project2. Open the "Librarium_V2" Scene3. Select all the "Sphere" Ga... Read more
SpriteAtlas sprite texture won't load if SpritePacker is disabled
Reproduction steps:1. Open the attached project2. Enter the Play Mode3. Press 'Load' button in the Game View window Expected result:... Read more
[HDRP] Light Anchor Gizmos aren't visible when selecting the GameObject ...
Reproduction steps:1. Open the attached "1383942.zip" project2. Open the "New Scene" Scene3. Select the "Cube" GameObject4. In the S... Read more
ShaderKeywordSet:GetEnabledKeywords crash
Steps:1. Open attached small project in comment (1383907_small.zip)2. Make a build3. Open Windows=>Analysis=>ProjectAuditor4. ... Read more
FP32 is used for a temporary variable when compiling a shader
Reproduction steps:1. Create a new project2. Import the attached "NewUnlitShader.shader" Shader3. Select the "NewUnlitShader.shader"... Read more
[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce:1. Open the attached project "resolution"2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity)3. Build a... Read more
Selecting a GameObject with Scripts that have a lot of data in Serializa...
How to reproduce:1. Open attached project2. Open Inspector3. Select Main Camera in Hierarchy Expected result: Everything is rendered... Read more
[HDRP] Render Graph Execution errors thrown while changing values in HDR...
How to reproduce:1. Create new HDRP project2. Open Project Settings3. Select HDRP in side panel find Lighting>Reflections>Max ... Read more
Crash in Player when changing resolution if Vsync is on
How to reproduce:1. Open the attached project "VSyncTest.zip"2. Build and Run3. Change resolution to any from the list on the left s... Read more
[HDRP] ArgumentOutOfRangeException thrown after creating new Area Light ...
How to reproduce:1. Create new HDRP project2. Create new Shadergraph via Project tab and open it3. In Hierarchy create new Area Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved