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Memory leak when interacting with the Memory Profiler while a Snapshot i...
Reproduction steps:1. Open the "IN-56609.zip" project2. Open "Scenes/SampleScene"3. Open the Profiler (Window -> Analysis -> P... Read more
Player performance spikes when it is running on high-resolution monitors
Reproduction steps:1. Open the attached project “URPTest”2. Open the “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene” Scene3. O... Read more
[Android] PS5 Controller buttons doesn't match the mapped buttons in the...
How to reproduce:1. Open the "IN_56535" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
HDR output does not work on Vulkan with Nvidia GPU
steps: 1. on Windows machine with Nvidia card2. in Windows Display Settings, enable HDR for the display and set it as the main displ... Read more
IL2CPP build fails when Enums are decorated with a GUID attribute
How to reproduce:1. Open the attached project "StandaloneProject_IL2CPPBug_Small.7z"2. Build the project Expected results: Build is ... Read more
Only one from three possible ways allow user to open FVX templates window
How to reproduce: Open HUB; Create 3D(HDRP) project; Create a visual effect graph in the "Project" window (Create->Visual Effects... Read more
[2021.3] Push entitlements are requested when UnityEngine.iOS.Notificati...
How to reproduce:1. Build the user’s attached “bug-push-entitlements.zip” project for iOS2. Open built Xcode project3. Open Classes ... Read more
Graphics.CopyTexture() renders artifacts in Player when copying an ARGB3...
Reproduction steps:1. Open the attached project "ReproProj" with Android2. Open the “/Assets/Scenes/TextureCombineFailure.unity” Sce... Read more
[Android][Vulcan] "UNITY_DISPLAY_ORIENTATION_PRETRANSFORM" is always 0 w...
Steps to reproduce:1. Open the attached “PrerotationTest” project2. Build And Run the project on the device3. Observe the cube in th... Read more
"The type 'AnalyticsResult' is defined in an assembly that is not refere...
Reproduction steps:1. Open the attached “ASDQWE” project2. Observe the Console Window Expected result: No error is thrownActual resu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved