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0
votes
Fixed

Crash on Transform::RemoveFromParent when Object.DestroyImmediate() is c...

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Jun 06, 2023

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Version/s: 2021.3.27f1, 2022.3.1f1, 2023.1.0b19, 2023.2.0a18

Reproduction steps:1. Open the attached project "ProTiler.zip"2. Press Window > General > Test Runner3. Press Run All (for Edi... Read more

0
votes
Fixed

[Linux] Player consumes more CPU resources when it is running in the bac...

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Jun 06, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b20, 2023.2.0a18, 7000.0.0a1

Reproduction steps:1. Open the attached “Test Project” project2. Go to Project Settings > Player window3. Make sure the “Run In B... Read more

0
votes
Duplicate

Save process is triggered every time when prefab property values are cha...

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Jun 06, 2023

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Version/s: 2022.3.0f1, 2023.1.0b16, 2023.2.0a16, 2023.3.0a3

Reproduction steps:1. Open the attached project “SaveProperty”2. Open Project Settings (Edit > Project Settings)3. In the Project... Read more

0
votes
Fixed

Physics.SphereCastNonAlloc is slow when the results array is large

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Jun 06, 2023

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Version/s: 2021.3.26f1, 2022.3.1f1, 2023.1.0b18, 2023.2.0a16

Reproduction steps:1. Open the attached project “OverlapSphere”2. Enter Play Mode3. Open Window > Analysis > Profiler4. Enable... Read more

1
votes
Fixed

Colors of GameObject are changed and the background color is green when ...

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Jun 06, 2023

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Version/s: 2022.3.1f1, 2023.1.0b21, 2023.2.0a18

How to reproduce:1. Open the user’s attached “DynamicResolutionTest.zip” project2. Enter Play Mode3. Observe the Game view Expected ... Read more

1
votes
Won't Fix

.editorconfig files are ignored when a Roslyn analyzer is running throug...

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Jun 06, 2023

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Version/s: 2022.3.1f1, 2023.1.0b20, 2023.2.0a18

Reproduction steps:1. Open the "IN-42066.zip" project2. Observe the Console Expected result: RCS1213 is thrown only onceActual resul... Read more

0
votes
Fixed

The sprite leaves artifacts on the other overlapping sprites when adding...

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Jun 06, 2023

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Version/s: 2023.2.0a18, 2023.3.0a5

How to reproduce:1. Open the user-attached project “2DShadow_Bugs”2. Open the “Anim_CompositeShadowCaster” scene3. Observe the “left... Read more

0
votes
Fixed

[HDRP] Decal additive normal blending doesn't work on shadergraph materials

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Jun 06, 2023

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Version/s: 2022.3.0f1, 2023.1.2f1, 2023.2.0a17

Steps to reproduce: Download and open the scene in the attached project Look at the rendering of the game view Enable/disable "Addit... Read more

0
votes
Fixed

[URP] Alpha Threshold of 1 makes material transparent when using MSAA

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Jun 06, 2023

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Version/s: 2022.3.0f1, 2023.3.0f1, 6000.0.0f1

Repro Steps Open an attached project “AlphaClippingBug.zip”Open “AlphaThresholdBug” sceneSelect “Material” in the Project located un... Read more

0
votes
Fixed

[VFX Graph] Crash on VFXBatch::AddInstance when switching to Custom Batc...

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Jun 06, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17

How to reproduce: Create a new VFX (reproduced in URP and HDRP) Select it in Project Browser In opened Asset Inspector change Instan... Read more

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