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WebGL Memory Leaks when unloading a Unity Instance
Steps to reproduce:1. Create a new Unity project 2. In the Built Profiles window, switch to the Web Platform 3. In the Platform Sett... Read more
UI Toolkit Samples foldouts don’t work when clicking on text
Reproduction steps:1. Create a new project2. Window > UI Toolkit > Samples3. Click on any of the foldout sections text Actual ... Read more
Point Cache Bake Tool window does not have minimum size bounds to displa...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more
[iOS] "Button.onClick" logs an action when system gestures (second swip...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ in ... Read more
Baked shadows are missing when no scene contains both shadowcasting mixe...
How to reproduce:1. Open the “IN-124549“ project2. Select File > Build And Run3. Once the build opens, click on the “Load Additiv... Read more
Canvas masking is not updated when destroying the Canvas Component with ...
How to reproduce:1. Open the “Unity Bugs.zip“ project2. Build and run the project3. Scroll up and down on the ScrollView on the righ... Read more
Canvas UI is invisible in camera with output from Graphics Compositor wi...
How to reproduce:1. Open the attached "IN-124318_Test Scroll Rect.zip" project2. Open the "SampleScene"3. Observe the Game view Expe... Read more
UI Builder Progress Bar Element background color does not change in the ...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on newly cr... Read more
[Linux] Screen.SetResolution immediately applies windowed resolution whe...
Reproduction steps:1. Make sure no external monitors are connected and only one display is used for testing2. Open the attached “Res... Read more
Lighting window allows non-cube map texture for Environment Reflections,...
Steps to reproduce:1. Create new Unity project2. Open Lighting window (Window > Rendering > Lighting)3. Press on Environment t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping