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Polygon Collider 2D is missing Edit Collider button in the Inspector window
How to reproduce:1. Create a new project2. Create a new gameObject and add the Polygon Collider 2D collider to it3. Observe Inspecto... Read more
[iOS] Canvas elements disappear when an app is put in the App Switcher w...
How to reproduce:1. Open the “iOSBlackScreenAgain.zip“ project2. Open the “NoCanvas“ scene3. Build for iOS4. Open the “Unity-iPhone.... Read more
Text is rendered with a different font when the "FallbackBoldItalic" fon...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
Target runtime doesn't support default interface implementation
Reproduction steps:1. Open the "DefaultInterfaceImpl.zip" project attached by the user2. Observe the Console window Expected result:... Read more
"ArgumentException: Cannot set currency to an empty or null string" erro...
To reproduce:1. Open users attached project "BlockPuzzleMagic.zip"2. Open "MainScene.unity" scene3. Press the shop button on the bot... Read more
[Metal] Game freezes after command buffer Timeout error
DescriptionCAMetalDisplayLink is causing kIOGPUCommandBufferCallbackErrorTimeout errors. Disabling the CAMetalDisplayLink and using ... Read more
Mouse and keyboard button inputs are delayed when in the Player on macOS
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Quickly spam t... Read more
[Android] Application.internetReachability returns NotReachable on certa...
To reproduce:1. Open attached project "InternetReachability.zip"2. Build and run on Android device3. Observe the output on screen Ex... Read more
NullReferenceException is thrown in Universal.ShadowCasterGroup2DManager...
How to reproduce:1. Open a new URP project2. Enter Play Mode3. Exit Play Mode Expected result: No errors are thrown in the ConsoleAc... Read more
Application.quitting event is not raised when closing build
Reproduction steps:1. Open the user's attached project2. Build the SampleScene scene3. Launch the build4. Close the build and check ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Layer Palette Profile" Asset is automatically applied to the second Terrain but doesn't load any layers
- "Terrain Tools" shortcut conflicts with the Overlays shortcut by default
- Longer Shader Graph Property Reference names breaks VFX Graph Output Particle Node
- Inconsistent hotkeys in the Terrain tool with the "Terrain Tools" installed and not installed
- "DebugAllocatorMode" option changes when changed in another Editor instance