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0
votes
Fixed

[Addressables] Awaiting asyncOperation Task is not returned after scene ...

Package: Build Pipeline - Addressables

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Jul 15, 2021

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Version/s: 1.18.4

How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more

0
votes
Fixed

[Addressable] UI isn't responsive when it was loaded using Addressables

Package: Build Pipeline - Addressables

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May 19, 2021

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Version/s: 1.18.2

How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more

0
votes
By Design

Addressables don't detect IPreprocessShaders changes after building new ...

Package: Build Pipeline - Addressables

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Mar 18, 2021

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Version/s: 1.17.6-preview

How to reproduce: 1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project 2. Go to Window -> Asset Management -> ... Read more

0
votes
Fixed

NullReferenceException is thrown when using Tasks to initialize the Addr...

Package: Build Pipeline - Addressables

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Feb 12, 2021

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Version/s: 1.17.5-preview

Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more

0
votes
Fixed

Textures on a material within an Addressable asset bundle becomes mixed ...

Package: Build Pipeline - Addressables

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Feb 15, 2021

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Version/s: 1.17.4-preview

Reproduction steps: 1. Open attached project "RollerStrip.zip" and scene "Boot" 2. In Addressable Groups window, select Play Mode Sc... Read more

0
votes
Fixed

Addressables AssetReferenceT<T> sub-asset dropdown is not type safe

Package: Build Pipeline - Addressables

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Feb 24, 2021

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Version/s: 1.17.4-preview

How to reproduce: 1. Open the attached project (case_1312566-SubassetDropdown) 2. Open SampleScene 3. Click on TestObject in the Sce... Read more

0
votes
Fixed

[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...

Package: Build Pipeline - Addressables

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Apr 01, 2022

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Version/s: 1.19.11

How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more

1
votes
Fixed

AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...

Package: Build Pipeline - Addressables

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Oct 28, 2021

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Version/s: 1.1.7

How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more

0
votes
By Design

[Addressables] Corrupted local cached files are not detected prior loading

Package: Build Pipeline - Addressables

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Jul 08, 2021

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Version/s: 1.18.11

How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. Set... Read more

3
votes
Fixed

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...

Package: Build Pipeline - Addressables

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May 12, 2021

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Version/s: 1.18.2

"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more

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