Search Issue Tracker
Object Picker for AssetReference is not opened when using keyboard keys ...
Reproduction steps: 1. Open the attached project "AssetRefBug.zip" 2. Open the "Scenes/SampleScene" Scene 3. Select the "Directional... Read more
Awake call is executed two times when creating new instantiated addressable
Reproduction steps: 1. Open the attached project ("Bug.zip") 2. Press Double Awake Call Bug (Top Menu -> Vr Games Dev) 3. Enter Play... Read more
Addressables don't detect IPreprocessShaders changes after building new ...
How to reproduce: 1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project 2. Go to Window -> Asset Management -> ... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps: 1. Open attached project "RollerStrip.zip" and scene "Boot" 2. In Addressable Groups window, select Play Mode Sc... Read more
Addressables AssetReferenceT<T> sub-asset dropdown is not type safe
How to reproduce: 1. Open the attached project (case_1312566-SubassetDropdown) 2. Open SampleScene 3. Click on TestObject in the Sce... Read more
AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...
How to reproduce: 1. Open the attached project "Bug Addressables GatherAllAssets.zip" 2. Select Assets/AddressableAssetsData/AssetG... Read more
"Addressables content build failure" error thrown when building new Asse...
How to reproduce: 1. Open the user's attached "AssetGroupOcclusionCulling" project 2. Select "Window -> Asset Management -> Addressa... Read more
[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on AudioMixer::GetFMODChannelGroup when entering Play Mode in a specific project
- Prefabs with "Flags" enum properties result in "IndexOutOfRangeException" when trying to commit/revert
- The Camera first person mode in Cameras overlay is greyed out and not clickable when the Editor is restarted with the Game View focused
- Scene View doesn't select the Canvas when it's clicked with the View Tool
- Transform fields are impossible to edit when Inspector window is resized