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[Addressables] Awaiting asyncOperation Task is not returned after scene ...
How to reproduce: 1. Open the user's attached project and Scenes/Startup scene 2. Enter the Play mode and observe the Console window... Read more
[Addressable] UI isn't responsive when it was loaded using Addressables
How to reproduce: 1. Open the user's attached "test" project 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4. Press the bot... Read more
Addressables don't detect IPreprocessShaders changes after building new ...
How to reproduce: 1. Open the user's attached "BugAddressablesIPreprocessShader.zip" project 2. Go to Window -> Asset Management -> ... Read more
NullReferenceException is thrown when using Tasks to initialize the Addr...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Select Window/Asset Management/Addressables/... Read more
Textures on a material within an Addressable asset bundle becomes mixed ...
Reproduction steps: 1. Open attached project "RollerStrip.zip" and scene "Boot" 2. In Addressable Groups window, select Play Mode Sc... Read more
Addressables AssetReferenceT<T> sub-asset dropdown is not type safe
How to reproduce: 1. Open the attached project (case_1312566-SubassetDropdown) 2. Open SampleScene 3. Click on TestObject in the Sce... Read more
[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...
How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more
AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...
How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more
[Addressables] Corrupted local cached files are not detected prior loading
How to reproduce: 1. Open the user's attached project and Scenes/Menu scene 2. In the Addressables Groups window, select Menu 3. Set... Read more
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more
All about bugs
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