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0
votes
Fixed

Button is disabled after changing Display Style to None while using Slid...

UI Toolkit

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Dec 17, 2021

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Version/s: 2021.2, 2021.2.4f1, 2022.1

Reproduction steps:1. Open the user's project "TestProject.zip"2. Press Play3. Start dragging the right scroll bar with left mouse b... Read more

0
votes
Fixed

[Android] App crashes with AndroidRuntime and local reference table over...

Android

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Dec 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1

How to reproduce:1. Open the attached project '1389252.zip'2. Build And Run on Android device3. Inspect logs in logcat Expected resu... Read more

7
votes
Fixed

Compilation errors are thrown after Post Processing is installed when Bu...

Package: PostProcessing

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Dec 16, 2021

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Version/s: 3.2.0

Reproduction steps:1. Create a new project2. Disable VR Built-in package3. Install Post Processing package4. Observe the Console out... Read more

0
votes
Fixed

Moving subfolder to a folder which contains another subfolder with the s...

Project Browser

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Dec 16, 2021

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Version/s: 2021.2.6f1

How can we reproduce it - please see attached video in comments1 Create new project2 Create folder with name "1"3 Create folder with... Read more

0
votes
Fixed

Socket.Handle returns wrong value when used in IL2CPP Build

IL2CPP

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Dec 16, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.5f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Press Add Open Scenes4. Build and Run th... Read more

0
votes
Fixed

[CacheServer] OverflowException when putting too long port into address ...

Serialization

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Dec 16, 2021

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Version/s: 2022.2.0a1

How can we reproduce it1 Create new 3D project2 Open menu Edit->Preferences and move to "AssetPipeline" tab3 Find "Unity Accelera... Read more

2
votes
Fixed

[GPU PLM] Crash after enabling Auto at the end of Bake - OpenCLRenderLig...

Progressive Lightmapper

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Dec 16, 2021

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Version/s: 2020.2.0a7, 2021.2.1f1, 2022.1, 2022.2

Steps to repro:1. Open the attached project and 'ProgressiveLightmappingExample' scene;2. In the Preferences window (Edit > Prefe... Read more

1
votes
Fixed

Script compilation fails when modifying code during compilation

Package: Burst

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Dec 16, 2021

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Version/s: 1.6.3

This issue is very inconsistent and hard to reproduce. Required reproduction steps, versions of the Unity Editor and Burst package t... Read more

0
votes
Fixed

[VFX Graph] Gizmos of the Shape disappear when connecting any node to th...

Package: Visual Effect Graph

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Dec 16, 2021

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Version/s: 13.1.3

How to reproduce:1. Open the attached VFX Graph and drag it to the Scene2. Attach it to the GameObject and Select Init context3. Obs... Read more

0
votes
Fixed

Shader errors do not have info about originating subshader/pass

Shader System

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Dec 16, 2021

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Version/s:

Shader errors do not tell user anything about the subshader/pass that was compiled when hitting the error. Therefore it is easy to b... Read more

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