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Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more
Animator component keeps a Gameobject alive after calling SetActive(false)
Steps to reproduce:1. Open the attached project (Bug-AnimDisable.zip)2. Open the Assets/bug-animdisable.unity scene3. Play the scene... Read more
Particles Align To Direction doesn't align particles properly when Rende...
Steps to reproduce:1. Download 864493-repro.zip and open "new" scene2. Simulate particles.3. Notes particle emission differences bet... Read more
Unity Player loop called recursively when the file browser looses focus ...
Steps to reproduce:1. Download and open the latest attached project "UnityStandaloneFileBrowser-master.zip"2. Build a development bu... Read more
Windows-only: SphereCast with Math.Infinity as the cast length misses hits
To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more
New instance of a prefab appears in a Hierarchy, after you undo "Add com...
To reproduce:1. Create a new project.2. Create empty object.3. Make it a prefab.4. Select Prefab instance in Hierarchy.5. Add Animat... Read more
Any State transitions to Sub State Machines ignore Interruption Source
To reproduce:1. Open 'Simpler AnyState Interrupt Bug' project2. Play the scene.3. Select the gameobject and open the Animator window... Read more
Light probes lose color if loaded through another scene
Reproduction steps:1. Import attached project "LightProbesColor".2. Open "Baked" scene.3. Observe Light Probes color.4. Open "Start"... Read more
__pthread_kill crash when opening project with corrupted window layout file
To reproduce:1. Open attached project Actual: Editor crashesExpected: Editor shouldn't crash Reproducible: 5.6.0a6, 5.5.0p4, 5.4.3p4... Read more
RigidbodyConstraints are ignored when rotating object with some ForceMode's
RigidbodyConstraints related to rotation doesn't work correctly when trying to rotate object with some ForceMode's. A little bit of ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions