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ListView.unbindItem is called at index 0 when adding a new item to a lis...
How to reproduce:1. Open the attached project "listRepro"2. Open the ListViewUnbindIssue window (Window > ListViewUnbindIssue)3. ... Read more
NullReferenceException errors spam the console, after upgrading a packag...
Repro steps:- make a new project in 2019.4 - latest version- open Package Manager- click to select the Proejct Manifest - but kep th... Read more
[QuickSearch] Default Assets are not appearing in the Object picker browser
Steps to reproduce:1. Open any Unity project2. Go to Edit>Preferences>Search3. Change Object Selector to Advanced4. Create an ... Read more
[Android][IL2CPP] Crash with signal 6 on CreateFreeThreadedMarshaler whe...
Reproduction steps:1. Open the attached user's Unity project "Il2cppCrash.zip"2. Go to File > Build Settings and switch to Androi... Read more
"Metal: Fragment shader missing texture binding at index 0" warning prod...
Steps to reproduce:1. Open the attached project2. Open "SampleScene"3. Open Profiler (Window -> Analysis -> Profiler)4. Switch... Read more
[WebGL] Audio assets throw "The process cannot access the file" and "Can...
Steps to reproduce:1. Open attached "azaz.zip" Unity project on Windows2. Switch to WebGL platform3. If asset importing didn't fail,... Read more
[2D][Tilemap] Mask texture is not overridden when using SetPropertyBlock...
Reproduction steps:1. Open the user's attached project "Tilemap_MaskTex_test.zip"2. Enter Play mode3. Open Frame Debug window and cl... Read more
[WebGL][MacOS] Reimporting audio assets throws "Importer(AudioImporter) ...
Steps to reproduce:1. Open attached "tdd-asteroids.zip" Unity project on MacOS2. Switch to WebGL platform3. Right-click and reimport... Read more
Cant type or paste into the search field of the Package Manager
How to reproduce:1. Create a new project2. Open Window > Package Manager3. Try to type or paste into the search field Expected re... Read more
Full floating precision register is used when compiling Shader to GLES3
How to reproduce:1. Open the user's attached project2. In the Project window, under Assets, select the Shader "Modx-CharacterDissolv... Read more
All about bugs
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Latest issues
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