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Long Light GameObject names are overflowing the "Light Batching Debugger...
How to reproduce:1. Create a new 2D Unity project2. In the Hierarchy, right-click -> Light -> Spot Light 2D3. In the Inspector... Read more
[QuickSearch] Drop-downs for Provider Settings in QuickSearch Preference...
How to reproduce:1. Open the user-submitted project(QuickSearchPreferences.zip)2. Open the Preferences window3. Select the Quick Sea... Read more
"Unknown managed type referenced" error is thrown when importing an Asse...
Reproduction steps:1. Open the attached project (bug.zip)2. Open the Package Manager and select the Localization package3. Import th... Read more
Resources.LoadAll() sometimes freezes Editor upon recompilation
Reproduction steps:1. Open user attached project2. Open Assets\_Scenes\Setup Scene3. Press Play4. Repeat step 3 for 5-20 times Expec... Read more
Inconsistent scroll view behavior when scrolling with a mouse wheel
Reproduction steps:1. Open the attached “repro_IN-88198“ project2. Open the “Assets/Bug.unity“ Scene3. Enter the Play Mode4. Observe... Read more
[WebGL] Audio in Player gets distorted, plays wrong tracks
Steps to reproduce:1. Open the user attached project2. Enter Play Mode and play a bit (notice how it sounds), then exit Play Mode3. ... Read more
Shader prewarming doesn't actually work on most renderers
Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more
Errors thrown when animating objects after saving scene while recording ...
As discussed on the forum here http://forum.unity3d.com/threads/animation-animator-problems.337987/#post-2221440. 1. While working o... Read more
Help Box text appears squished/stretched when the display resolution is ...
Steps to reproduce: Make sure your monitor resolution is set to 1920x1080 or lower Make sure your monitor scale is set to 125% Creat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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