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Fix In Review
Fix In Review for 6000.0.71f1, 6000.5.0a9, 6000.6.0a1
Under Consideration for 6000.4.X
Fixed in 6000.3.11f1
Votes
0
Found in
6000.0.66f1
6000.3.4f1
6000.4.0b5
6000.5.0a5
6000.6.0a1
Issue ID
UUM-132565
Regression
No
Long Light GameObject names are overflowing the "Light Batching Debugger" text fields
How to reproduce:
1. Create a new 2D Unity project
2. In the Hierarchy, right-click -> Light -> Spot Light 2D
3. In the Inspector, change the GameObject name to any long string
4. Go to Window -> 2D -> Light Batching Debugger
5. Select the Batch and observe the text field with the GameObject name
Expected results: Long names are truncated
Actual results: Long names are overflowing the text fields
Reproducible with: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5
Reproducible on: macOS Tahoe 26 (M1)
Not reproducible on: No other environment tested
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Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0a9):
Fixed in 6000.5.0a9
Resolution Note (fix version 6000.3.11f1):
Fixed in 6000.3.11f1
Resolution Note (fix version 6000.0.71f1):
Fixed in 6000.0.71f1