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[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
Transform rotation value becomes the same when selecting multiple Game o...
Reproduction steps:1. Open the user’s attached project2. Select A, B, C GameObjects in the Hierarchy3. Change value in the Inspector... Read more
[M1] Crash when building or opening a specific scene
How to reproduce:1. Open project "project-for-reproduction.zip"2. Open Map_Zombie_Desert Scene (Assets/App/Scenes/Maps/ZombieMaps/Ma... Read more
[Android] XR tracking not working when building App Bundle with Split Ap...
How to reproduce:1. Download the attached project "AR-Core-Minimal.zip"2. In Player Settings enable Split Application Binary3. In th... Read more
Null Reference Exception is thrown when adding a Volume component to a G...
Reproduction steps:1. Create a new URP project2. Create a new empty GameObject and add a Volume Component to it3. Observe the Consol... Read more
[UI Toolkit] Visual element Transform values don't reset when setting th...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Bugs/ResetTransformStylesIssue/Scenes/Sam... Read more
[Windows] FlexibleFire Shader Graph throws an error when attempting to b...
How to reproduce:1. Open the project folder of the attached "VFXGraphRepro.zip" project2. Delete the "Library" folder3. Open the pro... Read more
[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps:1. Open the attached Unity project "Issue.zip"2. Go to Assets > Scenes and open the "SampleScene.unity" Scene3... Read more
Flickering/frozen textures when AR Occlusion manager is disabled
Reproduction steps:1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project2. Build and deploy the project to iOS3... Read more
Missing Game Object selection outlines when viewing prefabs in scene con...
How to reproduce:1. Create a new project and open it2. In the Hierarchy create a new parent Cube with 1 child Cube under it3. Turn i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU