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AudioClipPlayable.IsDone is false when AudioClipPlayable.Seek is used to...
How to reproduce:1. Open the attached project "AudioClip.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Select "Aud... Read more
Audio Clip Import Settings do not get saved when the "Override for Dedic...
Reproduction steps:1. Open the attached project2. Select the "Squish" Audio Clip located in the Assets folder of the Project window3... Read more
IL2CPP generates lots of "Il2CppGenericComDefinitions.cpp" files when pr...
How to reproduce:1. Open the attached project "MRTK-CCWs.zip"2. Open File>Build Settings...3. Switch Platform to UWP4. Build the ... Read more
Articulation Body drives teleport the whole chain to NaN coordinates whe...
Reproduction steps:1. Open the attached project2. Open scene "Scenes/SampleScene"3. Select "Prismatic + target"4. Enter Play mode an... Read more
[VFX/Timeline] Wrap Mode Loop is only playing VFX once
Step to repro:- Create a simple setup of Timeline using VFX Control Track- Change the Playable director to Wrap mode "Loop"- Play wi... Read more
Crash on entering Play mode when trying to use LocalVolumetricFog which ...
Reproduction steps:1. Open the attached project "Sample HDRP 2.zip"2. Open "OutdoorsScene" from the Project window3. Enter Play mode... Read more
Create menu creates objects that were not chosen
Using Unity 2022.2 with the AR Template project I tried to use the Create menu in Project view to make a Reference Image Library, bu... Read more
System.ComponentModel.DataAnnotations.dll conflicts with .NET Standard p...
How to reproduce:1. Open the user's attached "1235376_Repro" project2. Observe the Console log Expected result: No error is thrownAc... Read more
[UI/UX] Introduce New and Clone buttons to the Lighting Settings Asset f...
Jira twin of: https://fogbugz.unity3d.com/f/cases/1357938/h1. Steps to reproduce Open any existing project, or create a new one (any... Read more
Lighting window is not closed after pressing quick button for auto-gener...
Jira twin of: [https://fogbugz.unity3d.com/f/cases/1291379/] How to reproduce Open a new project Press the "Auto Generate Lighting" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow